40K has a broad arsenel of wepons. But for reasons that initially made sense, given the more limited class system the game was launcched with, a number of ‘generic’ weapons were locked to specific classes. I propose this be ended given the new trees. There are only a handful of “specialist” weapons that should be class locked given the nature and reality of 40k and its lore. I will list both sets below.
Generic:
Maccabian Duelling Swords - not sure - presumeably used by the Maccabian Janisaries but my initial assumption was Mordian Iron Guard. | Currently locked on Psyker | Thematically viable for Vet Leaders and Zealot DCA.
Turtolski Heaavy Swords - Literally made for Vostroyan infantry regiments. | Currently locked on Zealot | thematically viable for all humans.
Flamer - Literally used by the guard to such an extend that we actively kill Scab Flamers every single game. | Currently locked on Zealot | Thematically viable for Vet. Psyker has purgatus staff.
Accatran Lasgun - I think this should have been vet locked as a specialist tool like the Lucius. But too late now. Leave it alone or give it to Zealot, no strong view.
Melta - we know this is planned. Would be fine for Vet and Zealot. Psyker has void strike and magic.
Specialist Weapons:
There’ll likely be more of these as time goes on. But for now:
Zealot:
2 handed specialty weapons: Eviscerator, Thunder Hammer, Indignatus Crusher, etc.
Veteran: Expensive munitorum weapons like power swords, power fists (please!) and plasma guns. Maybe grenade launchers and hotshot volleyguns one day, etc.
Psyker: staffs and force swords.
These weapons are more than distinct enough without worrying about making mundane, relatively common, and generic weapons locked to classes. Opening a few of these up would create very fun new opportunities for players at almost no extra labor cost.