Darktide is Mostly negative on Steam with 39% recent reviews

Anyone who could log in via gamepass from what I understand

My personal unverified speculation is that they work on the game while the servers are up, causing huge spikes in performance. I know nothing about game development so this is 100% true.

There are a bunch of things that they can change server side without patching, like map/condition rate/availability, some spawn behaviours, etc. etc.

pretty sure that mod just unlocked functionality that was already part of the game, so it’s already officially part of the game, just not accessible without the mod.

I think the reason the weapon attachment system is unfinished is because they’re probably trying to do some Battlefield/Cawadootie thing where the attachments have little tiny fluff stats to make them different.

Its a lot farther along than us just spawning the other grenade types and things that were obvious foreshadows for the class update. I think they probably want to make it more than just visual fluff, even though everyone would be totally content with it being visual fluff.

Especially considering how bad the visuals are for some ADS weapons.

Aliens Fireteam Elite did the attachments and weapons well. Most weapons and attachments were available from the in-game quartermaster, a smaller amount were randomly dropped in missions of a minimum difficulty level, there was something to search for in missions that gave a few more item drops. It was much cleaner, the attachments did something and you can work on making weapons better by using them.

I wonder if this was planned for the base game or a Chaos Waste type RNG system to “buy” attachments.
Guessing CW is still a year off, others have suggested a derelict Space Hulk setting for it which I thought was neat., but unlikely given the Tertium “hubs”.

P.S. Holy Necro Thread Batman!

Plenty of games have done attachments, the question is less about “can it work” and more “can it work in the set system that exist in the game”, which for certain weapons it can work very easily, Lasgun, Bolter, Shotguns, Revolver, Rumbler…, but for other it doesn’t work as much, like the staves and the melee weapons (+ every future weapon would need to be made with the system in mind)

Personally, I would like to see blessings be replaced with attachments.

Attachments stay within weapon families. Give each variant within the weapon family an explicit and inherent special ‘blessing’. Attachments have one ‘blessing’ effect, affect stats as well as doing what it does (sights, flashlight, ammo mod, staff head, combi-weapon, etc.). That way weapon stats can stay at 80% but the weapon mods and attachments can push that if desired.

The only issue with that is that I can see devs adding 4-5 layers of randomisation to that too (weapon family, attachment type, ‘blessing’, stats affected, etc.). I’d personally make the stats it affects static (eg, all red dot scopes for infantry lasguns are always +pen/-mob) and ‘blessing’ static to the attachment type.

Please do not necro threads as stated in the forum rules! There are many more recent threads you can use for this discussion, or create your own.

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