Darktide 2: Astartes Traitoris

Well darktide as it is will always be there for the fans of the imperial guard right? So what’s the harm of making a Tide game with space marines for the SM fans.

As far as the rarity of SM sighting, don’t forget that witnessing a fully operational ordo branch doing the Emperor’s work is also a rarity. Most systems beyond Terra have only heard of Inquisition if any (and are scared shitless).

But at any rate i find laughable invoking strict lore in a game meant to amuse. In Darktide how much of the lore is broken? How often have you read in black library books a full squad of psykers ? Usually it’s one psyker for a whole strike force. Even black library authors contradict themselves sometimes. So… lore is not a problem.

And the most funny part is that if FS made a Tide game with SM all you naysayers would swarm to play it because deep inside you know it would be freaking awesome.

Touched a nerve, did I? Sounds like someone got offended :grimacing::grimacing::grimacing:

I would rather see them do casts that are separate from the current ones instead of being “progressed” ones. And Darktide 2 would imply continuing the story line of Tertium, however it end up, which I would prefer to not have and see a new cast.


Neither are Fps though. SM2 and Boltgun are. And there are still fewer Orks game than there are SM ones.


Sure it would be cool, but doing a SM tide game would be like if they did VT2 but with 5 human instead of 1 Dwarf, 1 Elf, and 3 Humans of different themes.

SM are 1 dimensional, and under the process you showed would restrict to a common origin.


Now point us to all the Eldar, Orks, Tau (Has 1), Necron, and finally normal human (Has 2 now, Bounty Hunter and Darktide) and compare it to the SM ones…

Sure a SM Tide game would work and be popular, but they don’t need it.
What you lot SM fans always act is that it’s SM being the main and only PoV/interest in the settings, which annoy a lot of people.

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Yep, fair.


To combat that “our” kill team could be made from The Deathwatch so the chapters would vary, but that would limit (unless “suddenly deamons”) enemies to Xenos.

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Deathwatch tide game should be against Xenos and not being involved with the current game (Why I’m against a Darktide 2 since before the launch of Darktide, as I’m against VT3 in fact).

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Most of them are the same old rehashed, top down, strategy types though

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Sure it would be cool, but doing a SM tide game would be like if they did VT2 but with 5 human instead of 1 Dwarf, 1 Elf, and 3 Humans of different themes.
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I don’t know why you compare a possible sequel to DT with VT 2. VT started with different races and a fixed hero party and VT2 continued by expanding the careers. In DT you have only humans and ogryns. So in a SM sequel it’s not so bad to only have SM humans. The variety can be made to shine on their different specialties and combat roles. Just like on DT.

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Now point us to all the Eldar, Orks, Tau (Has 1), Necron, and finally normal human (Has 2 now, Bounty Hunter and Darktide) and compare it to the SM ones…

Sure a SM Tide game would work and be popular, but they don’t need it.
What you lot SM fans always act is that it’s SM being the main and only PoV/interest in the settings, which annoy a lot of people.

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Ofc there aren’t any games about all these 40k races but this only reflects their stand on pop culture. If there were popular they would be monetized both in gaming and movie industries. Also i cannot offer but my personal objective opinion which is i definitely love SM and all the other 40k races are just ‘‘cool’’ vilains for the heroic Astartes to shine through crushing them. But i repeat that this is just my personal opinion.

Ok let’s take your proposition of DT2 and make an equivalent for VT:
You get a game after a big change, Chaos won, and now you introduce a new cast, and you make them all Human, or worse, you make them all Stormcast, that’s what you’re proposing by switching the PoV from normal humans to SM.


And this is why you’re opinion can be disregarded, you’re a SM fan, I’m a warhammer fan, we’re not the same.

Be happy that you’re getting good games, and mid to good minis, but stop acting like you need everything when 1 game isn’t about SM.

It’s ridiculous



This thread is just the same thing as this:

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The ultramarines are here to take all the attention again
They saw the regular humans get some actual attention in 40k media and started begging for their own.

Seriously space marine is coming a significantly bigger budget and scale game than darktide. Honestly 3rd person is literally better for space marine centric games, you kinda wanna see the astartes beat the life out of what ever foul xenos or heretic in his way.

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As much as I would love to play a decent FPS shooter as Space Marine, then they do not fit into Darktide.
The biggest issue would be the lore. SM would be impossible to balance with the current 'Tide games formula.

A chapter (1.000 heads) of SM is enough to pacify multiple worlds. The “Astartes” animation by Syama Pedersen shows that wonderfully, 1 squad of marines is able to take over a whole enemy ship filled to the brim with prepared and really trying soldiers.

Now let’s put that into Tide games, where our superhuman veteran commando with harder armor than Iron Man, bigger musles than Hulk and faster brain than Dr. Strange get’s propelled off the bridge by a mutant, gets his face chewn-off by a random dog or gets caught in a net and dragged for a obliagotory night of clubbing into a horde.

Edit: Typo

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Blockquote
This thread is just the same thing as this:

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Hahahah! Well yeah i am a Space Marine fan and very much proud of this as they truly defined the 40k universe. Let’s just not forget that the space marine concept (though not so original in its genesis) preceded all others. Also being an exclusive SM fan doesn’t discount my opinion. You being a warhammer fan in general maybe makes you just a generalist without focus. But you do you i will do me. And that’s the fun in opinions exchanges.

I am happy for my minis but not happy for the games (or movies) about SM out there. Also i still fail to understand why you keep referencing VT. VT is a whole different fame set on a different premise and universe. If you are a so loyal warhammer fan you surely know that epic warhammer and 40k are two different things set on two different universes. VT was good and all but i am talking about Datktide.

Darktide is awesome. It’s the greatest fps 40k realisation ever made. After experiencing how great a 40k concept so simple as some imperial guard branch of inquisition can play out i can’t but imagine how freaking amazing and easy to made a SM realisation would be. It will be original too because it will be the only game featuring a great coop experience with SMs just like Darktide currently is.

The lore argument is both boring and stupid. After so many games and installments even the deem among us see that lore cannot restrict a media from being both plausible and entertaining.

I am really really bored of get entangled into a lore contest with some random dude on this forum. I have read countless novels (which unfortunately most were a hot pile of crap literature wise but my SM affliction is beyond treatment) and i can give countless cases where a mere soldier of a PDF regiment in a small planet called Iax in the further reaches of Segmentum Ultima managed to off a freaking Plague Marine with a freaking bolt pistol (read the Dark Imperium trilogy - mediocre quality but has my beloved Smurfs and their freaking awesome resurrected Primarch). So lore is not an issue.

Ofc if a Tide game with SMs was ever to be made there would be equally dangerous foes to be beaten. Or you think that there are only corrupted imperial regiments and mutants as foes? Just from the tip of my mind without even having to fart, i could say that SM can have Plague marines as foes or demons or corrupted Dreadnaughts and the list goes on and on.

I’m referencing VT for 2 reasons:

  • Diverse cast is a strength that by putting a full SM cast would be impossible
  • Making a sequel of Darktide by replacing the cast would be sour. Like if we took Boltgun, Space Marine 1, Deathwing or another Space Marine game, then we decided on making a sequel, but then that sequel isn’t with a Space Marine, but with a Custodes.

And yet, SM get the most of those still.

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It does. Especially because of posts like this. SM already have all the attention in lore, books, movies, games etc. And yet you, sm fans want more.

Ok. Let’s count then. All the successful games.
DoW 1 and 2. SM and CSM are a focus of the story.
Space marine third-person shooter. Second is coming out shortly, with insane budget, but to be fair, we won’t count it since it can still be a flop.
Space hulk: deathwing. Another pretty successful SM game.
Boltgun: SM.
Chaos Gate: Daemonhunters: SM.
Battlesector: SM are a focus of the main campaign, as with DoW.
Hired gun: human.
Darktide: human.
Mechanicus: mechanicus.
Rogue trader: human with SM companion that has an entire story to himself (tbf every companion has that, so…)
Shootaz blood and teef: ORK.
BFG Armada. We’ll only count 2 because 1 is basically a beta test for 2.
So, out of 13 successful games 7 have SM as main characters, 5 have rest of the imperium and 1 has xeno.
And when it comes to books, oh boy. Do i even have to mention an entire horus herecy line? All the while nids yet to get ONE book.
So. Basically half of the warhammer media is about SM (which proves again and again with different polls) and yet you guys want more and more. Stop.

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The Inquisition is everywhere, it’s eyes see all, ears hear all, and mind knows all. That’s it’s point. It may not operate openly everywhere, but it’s presence is ubiquitous, and has an insane array of forces it can call on, ranging from hive-scum muscle to everything short of the Custodes, and everything is it’s business.

Space Marines on the other hand have a very clear numerical quantity, and it’s almost 0 as far as most of the Imperium is concerned on a Galactic scale, with the Guard having, at the least, literally thousands of entire Regiments per individual Space Marine (where Darktide is dealing with one Regiment turning Traitor). They’re also independent political entities who only do what they want, they can, and routinely do, simply ignore many calls and entire wars. Hamfisting them into everything has always felt weird, and is just really old given how many Space Marine focused videogames we’ve had over the last 30+ years. To add to that, we just got Boltgun, and Space Marine 2 is on the horizon.

If the game was good I’m sure lots of people would flock to it, a good game is a good game, but it’s not what would be my first choice either. I’ve played plenty of 40k games, read lots of 40k books, and loyalist Space Marine stuff just isn’t terribly exciting anymore. The characters are almost always painfully boring with flat dialogue and one-dimensional writing, and this absolutely includes Dan Abnett’s work (who’s doing the writing for this game, and who I otherwise really enjoy) which has some of the absolute worst Space Marine writing I’ve ever been subjected to (Brothers of the Snake :face_vomiting:). That in and of itself is a big reason I have so little interest.

I’d just be way more jazzed about the ability to play a Stormtrooper or Battle Sister, who have very little videogame representation and fit the Atoman setting way better, and probably make for more interesting characters than Space Marines generally do. If we’re going to do Space Marines, Chaos Marines would be far more my choice.

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I think for Stormtrooper at least there is hope, though only as cosmetics and Veteran branch

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I think the horror of 40k without Astarte’s “coming in to save the day” is a breath of fresh air. Also, the Space Marines relatively small numbers in comparison to the millions, if not billions, of worlds makes their appearance in everything 40k seem watered down (IMO).

We have to have games that help put the “awe” back into them; Space marines don’t make sense in this kind of game (I.E. less is more).

The less we see them the more we will appreciate when they show up.

In short, nice short story, but no thanks.

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i get the hate towards sm’s, because a lot of other franchises overdo certain characters, but they don’t have an actual good fps game yet. i think deathwing is the closest thing we have, but let’s be honest, that game just wasn’t it. i thought the weight of the termis was super satisfying, though, so i’ll give them that, and the weapons were also done well for the most part, but it just made we wish it was so much better. i want at least one good fps sm game in my lifetime…

a tide game where you play as the officio assassinorum would be cool af, too. i’m generally not very good with snipers, but i’d still play the hell out of a vindicare assassin with that exitus rifle.


Scion helmet and backpack have been added to the cosmetics in recent updates, so I suspect it is coming eventually.

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Officio don’t really fit for a Tide game tbh.

Sniper; Infiltrator; Psyker killer; Living Missile.

Like they would be great for fps games, but not really for Tide games.

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