check, it also looks like you had alot of PSO’s generated that for sure causing stalls but shouldt crash.
Aight, here’s hoping the experimental works for me this time around as last time i tried it it was lagging real bad
regardless if it’s playable or not if you upload the log it will help us to figure out what’s causing the issue.
edit: you can then switch back if it still lags since we have only done one potental fix there.
will do, booting it up now
console-2024-05-02-13.43.21-4fec4267-66d1-4c44-9285-b041317ccb42.log (628.0 KB)
got the game actually running the best it’s been in a month on the beta build, chucked my logs here for you to see, still experiencing fps tanks on certain missions tho
console-2024-05-02-13.43.21-4fec4267-66d1-4c44-9285-b041317ccb42.log (763.0 KB)
thx. what I can see is that you have a lot of of
14:16:10.743 warning: [Profiler] Stall 788 ms:
ThreadPool::do_work_while_waiting_for_event 788 ms
this can be that either game thread are waiting on the render thread or render thread is waiting on gpu. I will see if we can get better info tomorrow since it’s kinda generic info.
Will likely need to add some unique data to it and perhaps add a thread name in the log. This is a bit unexpected to be honest since there is nothing that stands out.
alright. Looking forward to hearing back from you
console-2024-05-02-19.32.06-d073709e-6bc0-470c-b38b-4a250623d2e5.log (827.1 KB)
console-2024-05-03-20.00.35-3ed3ecde-e787-4711-a09e-8eb8fe4f13c7.log (958.3 KB)
console-2024-05-03-20.29.39-b9eb8be6-590e-4430-826d-bd233acf8d77.log (779.9 KB)
it’s been more than 1 month now that we cant play our favourite game…it’s unplayable 1 fps and audio is 5npm… noises per minute… Isn’t it very much time for a fix or refund ???