Crafting in retrospect from Beta and a Suggestion

It’s still random to have the stats line up the way you want with no control over the distribution at all. The random stats is the worst because you have absolutely no control over what you get and have no ability to change it at all. Even rolling for a “decent” 360 is a pain because of that.

And how do you round out others? By rolling more? What an engaging system.

Forcing individuality by deliberately impairing the item with no recourse is a horrible way to do it, it takes all the control from the player, breeds frustration because there’s no way to improve it, and finally, what benefit is there for item individuality in this type of game when it can impact performance?

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