Issue Description:
All maps started flickering nonstop since the release of Patch #4, even in the Mourningstar.
I play on low settings, 1080p, with ambient occlusion on.
Steps to Reproduce:
Start the game
Flickering starts and persists until you exit the game
Ranges from annoying to annoyingly bearable
Platform:
Steam
Player ID:
Dripping
Approx. Time of Issue & Timezone:
24/7
Reproduction Rate:
Constant (100%)
Upload Supporting Evidence:
Here’s one example in Excise Vault Spireside-13
Issue Description:
All maps/areas experience random, constant flickering of the lighting, including Mourningstar and the end-of-round screen. Bug was introduced with Patch #4. Flickering is causing enough eye discomfort that I need to limit my sessions. May be a concern for those sensitive to flashing lights, since it causes random, large fluctuations in light levels. Issue more noticeable on high-framerate displays (I play on a 4k120hz OLED).
Steps to Reproduce:
Start the game
Flickering starts after login and once in mourningstar (haven’t seen it in character select so far).
Platform:
Steam
Player ID:
S0N0S
Approx. Time of Issue & Timezone:
Feb 24th and on.
Reproduction Rate:
Constant (100%)
Upload Supporting Evidence:
Full round of Damnation on Consignment Yard HL-17-36. Issues persists from Mourningstar, throughout the round, end of round screen, and then again in Mourningstar.
My system configuration:
AMD Ryzen 9 5900X @ 4.2ghz OC
Asus ROG Crosshair VIII Dark Hero
64GB G.Skill Trident Z Neo DDR4-3600
Asus GeForceRTX 3090 24GB STRIX
Samsung 980 Pro 500GB & 2TB NVME
Windows 11 ver 22H2, fully updated as of 2/27/23
Nvidia GPU Driver 528.24
AMD Chipset Driver 4.11.15.342