Congratulations, you have somehow made the Skulls event even lamer than last year

You’re telling me I not only have to kill enemies, but then look at an objective and interact with it? Are you serious? And I need to interact 12000 total times?

This is ridiculous. I’m already at risk of carpal tunnel and this is just making it worse.

3 Likes

Well it’s interesting news that they are actually transitioning Commodores Vestures to offering more multiple back catalog cosmetics this rotation. It seems like the devs have heard out some cosmetics buyers who want less fomo and more choices. I am still waiting to see what is revealed for Skulls

7 Likes

Looks like an aquila reward for the final tier? Never thought they’d weaken their business model like that but it might make people happy.

Edit: Or not as the case may be.

1 Like

I couldn’t give less of a damn about the MTX store. I’m talking about the fact that I need to press a button at least 12000 times total while looking at a specific spot on the ground while I’ve got 3 other plates spinning.

2 Likes

Dunno, I enjoy it

8 Likes

Uh are there really earnable Aquilas at the end?!?!?!

Edit: also by the description, you just have to kill with headshots like last year?

1 Like

Negative, some enemies killed drop an interactable on the floor. You then have to interact with this interactable to progress in the event.

3 Likes

I like the event aside from having to press E for every skill it gets annoying after a while.
like i said about crafting mats before the crafting update hovering over them and looking at them should be enough for an auto pick up OOOOR they could give us a cybermastif/servoskull that can pick up slop for us

2 Likes

Tbh I bet you it’s at least in part a reaction to Helldivers opening up their whole back catalogue in what had previously been their fomo-driven store. Darktide looks stingy and crappy because of it.

1 Like

Picking up skulls is definitely lame, but you get 250 skulls per destroyed totem.

Just finished a Malice mission with ~880 skulls, where 750 were obtained from 3 destroyed totems.

6 Likes

Oh so don’t even bother with the interactables on the floor then, got it.

I was wondering how I got so many, thanks.

Maybe it’s because I’m a dodo but I see green shiny I eat green shiny and I get back to the Emprah’s work. I just stopped being arsed to pick up plasteel so this is a suitable stand-in :grin:

I DO wish you could just shoot ‘em like the heretic skulls, though since you can find them in crates n’ things maybe that’s not feasible. Did there really have to be 12 freakin’ thousand??

2 Likes

I am finding this extremely un-fun. Mostly because of the grind that comes with this. 12 000 is a lot. I see we manage to get around 1000 skulls per mission, but still - it gets very repetitive very fast and I am not impressed. This game is very grindy, and it was offensively grindier before, so my grind-o-meter is pretty fed up at this point unfortunately..

On one hand, I am glad Fatshark tries to mix it up a bit, but on the other hand it feels pretty shallow in regards to how much spice it brings to the gameplay table.

I’m really glad I play this game for fun. I’ll get it done whenever it gets done as a byproduct of having a good time.

Couldn’t imagine grinding this game like it was a job/MMO, but good luck with that.

8 Likes

Arbiters guys !

2 Likes

Im sure OP will find a way to whine about it. I for one am hype tho

8 Likes

I literally don’t know how to make it clearer that I’m complaining about the event mechanic itself than the upcoming DLC.

You complain about everything. Thats all you do here. When the DLC drops you will make a whine post about that too. Its what you do here.

6 Likes

Complaining is fun and I try to keep my criticism as constructive as I can. I don’t really think I can be polite about risk of carpal tunnel.

With regards to the DLC class, I’m a bit bummed it wasn’t a tech-acolyte, considering my Awesome Lore Reasons Why It Could Be A Tech-Acolyte, but I’m not that upset about it. The cyber-mastiff minion is certainly going to be interesting and I’m curious to see how that will pan out. Maybe they’ll be a more defensive brawler compared to a Zealot’s aggression?

2 Likes

weakness, bordering heresy :smile:

bound use on “c” and been slide-opening crates ever since so picking up a few green shinies aint nothing on my tendons :flexed_biceps:

3 Likes