You’re telling me I not only have to kill enemies, but then look at an objective and interact with it? Are you serious? And I need to interact 12000 total times?
This is ridiculous. I’m already at risk of carpal tunnel and this is just making it worse.
Well it’s interesting news that they are actually transitioning Commodores Vestures to offering more multiple back catalog cosmetics this rotation. It seems like the devs have heard out some cosmetics buyers who want less fomo and more choices. I am still waiting to see what is revealed for Skulls
I couldn’t give less of a damn about the MTX store. I’m talking about the fact that I need to press a button at least 12000 times total while looking at a specific spot on the ground while I’ve got 3 other plates spinning.
I like the event aside from having to press E for every skill it gets annoying after a while.
like i said about crafting mats before the crafting update hovering over them and looking at them should be enough for an auto pick up OOOOR they could give us a cybermastif/servoskull that can pick up slop for us
Tbh I bet you it’s at least in part a reaction to Helldivers opening up their whole back catalogue in what had previously been their fomo-driven store. Darktide looks stingy and crappy because of it.
Maybe it’s because I’m a dodo but I see green shiny I eat green shiny and I get back to the Emprah’s work. I just stopped being arsed to pick up plasteel so this is a suitable stand-in
I DO wish you could just shoot ‘em like the heretic skulls, though since you can find them in crates n’ things maybe that’s not feasible. Did there really have to be 12 freakin’ thousand??
I am finding this extremely un-fun. Mostly because of the grind that comes with this. 12 000 is a lot. I see we manage to get around 1000 skulls per mission, but still - it gets very repetitive very fast and I am not impressed. This game is very grindy, and it was offensively grindier before, so my grind-o-meter is pretty fed up at this point unfortunately..
On one hand, I am glad Fatshark tries to mix it up a bit, but on the other hand it feels pretty shallow in regards to how much spice it brings to the gameplay table.
Complaining is fun and I try to keep my criticism as constructive as I can. I don’t really think I can be polite about risk of carpal tunnel.
With regards to the DLC class, I’m a bit bummed it wasn’t a tech-acolyte, considering my Awesome Lore Reasons Why It Could Be A Tech-Acolyte, but I’m not that upset about it. The cyber-mastiff minion is certainly going to be interesting and I’m curious to see how that will pan out. Maybe they’ll be a more defensive brawler compared to a Zealot’s aggression?