Combat drugs are commonly used in Wh40k. Would be nice to see some of them in consumables category.
We have only one type - crates, and that’s it, nothing realy interesting there. Almost every modern horde pve game (including previous tide games) has a plenty of different consumables
Just some examples what is there in the lore:
Stimm, Gamma Æ, Rage, Satrophine: Names of different combat drugs inducing similar effects: speeding up the user’s reflexes and movement and increasing physical strength and endurance; the longer the drug remains in effect, the greater the chance of the drug causing injury. Stimm is known to mask pain and push the user past the point where their body would give up
Onslaught: Increases a user’s perceptions and reaction time at the cost of reducing all other mental capacities, sometimes permanently.
Psychon: Increases strength by adrenaline manipulation, though it places the user into an uncontrollable rage.
Reflex: Increases reaction time, but also increases suggestion and vulnerability to psychic attack.
Barrage: Doubles the user’s physical performance, but causes catastrophic physical damage within minutes.
Slaught: Increases speed, but at the possible cost of ones neurological functions and toughness.
Spook: Increases the user’s psychic potential, but makes their mind more susceptible to mental damage while they do so.
Spur: Randomly increases physical performance, though it may cause injury.
Fury: an illegal combat stimm that induces berserk fits of rage.
