Because it keeps appearing and I finally think to have it figured out, a separate thread.
I have done the research and want to present it.
TL;DR:
Darktide was not claimed to be a full commitment to Live Service, but anyone who believes it should be forgiven regardless because shoddy summary work by a reporters spread this message as an official looking source.
Here my research on the amazing “Live Service commentary” Journey.
I tried to make it as readable as possible. It’s still a lot of text, apologies in advance:
Round 1 - Vermintide 2
The very first dance with “Live Service” as a comment we see Fatshark and an Interviewer dance together is in a discussion about Vermintide 2 in 2021:
“To be perfectly honest, we’re still figuring some of these things out. We didn’t really design Vermintide 2 to be a live service game. Personally, I am happy—and horrified—that people are playing for tens of thousands of hours. So we are looking for ways to improve the game in the long term, and satisfy those players who just want to play it with their friends, and those who want to grind for new items. Upping the quality of every system in the game.”
taken from here:
Interview: Vermintide 2 Developers Discuss Chaos Wastes Tips, Lore, and More -gamerant, published 3. of May 2021
This was left mostly uncommented and has little to do with Darktide, but for completions sake I want to include it here.
Round 2 - Darktide Boogaloo
The next time we hear about Live Service and Fatshark is in the context of a Darktide pre-release interview between Alex Wiltshire and an unspecified developer from Fatshark. This is where the first fateful quotation originates from. And I must correct my earlier statement as these words were said by the Fatshark developer:
“Darktide’s storyline and missions will expand and develop after launch, ALMOST as a live service”.
-taken from Edge issue 372
No link or full citation, because amazingly I do not find it in Google anymore. This indicates it might have been scrubbed from the internet or hidden.
Clearly it is not stated as Live Service, but inspired by it’s continous updating nature. I wish I still had the full citation, because there the fatshark dev actually expands what they mean by that.
Regardless, after this interview came out, 2 other publications picked up on the interview and summarized it without anyone’s input or approval.
These reinterpretations then engraved the Live Service comment in stone:
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The first one is still technical accurate and makes a direct citation with the following sentence:
“Warhammer 40k: Darktide will have a character creator for players to customise their inquisitorial fighters, and its “storyline and missions will expand and develop after launch, almost as a live service”, developer Fatshark told Edge Magazine’s Alex Wiltshire in an interview published in Edge issue 372 this week.”
Nr 1: Source:
"Warhammer 40k Darktide has character creator and “live service” story, published at wargamer.com by Alex Evans, May 19, 2022 -
Now the second article is where the mess actually started. This article is entirely paraphrased and takes the Live Service comment further out of context by claiming:
“Darktide has been designed as a live-service game from the very beginning, and Magnuson believes that it will be a more dynamic and replayable game because of it. He explains that the team took a modular approach to everything from VO to level design so that elements could be added, removed, and rearranged easily.”
Nr 2: Source:
“Darktide Preview: So Much More Than Vermintide In Space” published at thegamer.com by Eric Switzer on Jun 13, 2022
In conclusion, the dev who gave the interview served the Live Service comment as a comparison, but didn’t claim the game to be fully Live Service.
A third party journalist picked the story up and summarized too roughly and that quote from that journalist then got spread on Reddit, where it was engraved as the Live Service commitment we all expected.