Kruber’s clanking armor is a good sound addition, but can you make it more distinguishable? It’s really easy to mistake with distant sound of a rattling gunner so whenever Krub is in the party my nerves are at constant tense. Make the two reliably different
Add to that, Sienna’s fireball shots sound like Lich/Sorcerer teleports. Drives me nuts, I’m constantly spinning around everytime I hear it.
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