Chip Damage Seems Anti-Fun

Doesn’t seem to add to a survival situation when you have full “toughness” or shield, 2 hp left… you’re basically a roast duck. No getting out of that, one tap to the back full shielded and you flop down like a rooster.


it is anti-fun. Even if you learn to play to accommodate it, it makes the game feel more like work than fun.

edit: the revision they made on launch i like. What chip damage was missing was a way to control chip damage through gameplay. Now it doesnt feel like a punishment but a mechnaic to manage.

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