Like the new changed to toughness and chip damage but if your curio increases your toughness from say 200 to 300 (ie +50%), The 300 is consider 100% and you will take chip damage at say 250 toughness which is annoying when it take more effort to refill back to “100%” toughness
OK, mot toughness point means more time to reach 100%… But opposite is True.
If you have 200 point on your thougness you still have 2/3 damage reduction. The same case for a 100 pts thougness character is no resistance 100% damage taken.
From 0 thougness, vet take more time to reach 100%.
But from 100%, for same amount of damages taken, vet received mess damage on Health bar and vome back to 100 % thougness at thé same speed as the other classes