I recently thought about the career system in vermintide 2, the game got launched with 15 of em split to 5 heroes, and gave plenty of variety for the players to explore.
i never thought the system to be inherintly flawed and thought that Fatshark had their reasons to not
expand the roster of the ubersreik 5.
but with the new IP darktide they gonna introduce a new rooster of heroes (obviously), and i think they should give us more than 5.
5 heroes with 3 careers each makes 15careers with uniqe talents but that system had many downsides.
for example: if kruber is taken all of his careers are aswell. we never got to expirence how the dynamic of the team is, with all four markus careers for example.
im not suggesting that we get dubicate caracters im no fan of that either, but i would love to see less careers for one hero and just more heroes in generall.
imagine 7 heroes with 2 careers each, makes 14 thats just one short of the Vermintide2 realease and it allows to mix around with these careers more, also you would have less situations where your career/character is taken already
in addition it would increase the possible diversity of the cast.
the vermintide 2 career system was just about acceptable because the careers were somewhat close enough but some felt out of place/character.
the “what if” approach is a supoptimal solution because the characters had a backstory already, and it often made the careers somewhat unbelivable and limited in how they are portrayed. thats obviously not the case for all careers.
the bounty hunter is a great example saltspire a devoted zealous person would hardly ditch his occupation to become a hire for coin, i think a 6 character could have portrayed a ruthless smuggler type charakter better.
i belive that 7 heores is a good in between and wouldn’t mind that some equipment would have more overlaps between heroes
what do you guys think? are heroes 7 too expensive? or overbering?