Chaos warrior uppercut makes no sense

Lot of moves are not reliant or easily readable in Dark Souls, like sudden jump dash some beast looking bosses perform and many turning attacks bosses perform when you are on the side of them. You just know that they will do such things and react to it out of your experience because you could predict them. And you can do the same in VM2. The difference is, in Dark Souls, you have plenty of healing supplies and you normally deal with a single target on a boss battle. In VM2 however, you have 3 other teammates and Ulti.