I know this game isn’t COD, but can it be a little bit more 40K ?
…COD is having kasrkin before Darktide…
EDIT: oh and BTW, the helmet has a visor!
I know this game isn’t COD, but can it be a little bit more 40K ?
…COD is having kasrkin before Darktide…
EDIT: oh and BTW, the helmet has a visor!
i’d pay… 3200 aquilas for this!! hahaha /s
Wasn’t Karskin armour previously leaked ? Feel like it has before
Not that I’m aware…the difference between the two (besides muh lore argument of which would be a ‘harder’ material) is the amount of coverage. We have mostly flak armors and they’re all labeled as such. Your protection is pretty limited to chest plates, far cry from torso shell + arms + legs + helmet seen here. Some helmets, offering full protection, are labeled carapace helmets. A lot are unused, like the one that actually has a visor. Like so unused it isn’t even Veteran tagged iirc.
But we’re rejects so that apparently means we get a mishmash of armors that we lost parts of.
There are similar chest and legs that somewhat match it from what I can see, but not the helmet
Ok this is hilarious
This is truly another Fatshark moment. COD got out a visored carapace helmet before darktide despite fatshark having a year to do so.
Utterly amazing
they need put hellguns into the game!
Yeah partial armors are considered flak again, not carapace. The Scion cuirass is closer to carapace armor. You have a breast plate and shoulder guards. Sometimes you have a shinguard and a kneepad, nothing for the rest of your legs.
This is where the difference between the 2 comes in. One is the emperor loves you plot armor suit, the other is little more than ceramic plates like current trauma plates. And all veteran upper/lower bodies atm. There is one carapace helmet, properly closed, not actually used in game. The rest of the time they interchangeably call helmets ‘flak’ or ‘carapace’ despite using the same assets as each other in game. There is no actual carapace.
It’s truely something seeing an iconic 40k armour set that is actually done right and isn’t mangled in some or many cases multiple ways.
And it’s not even for the current live service 40k game, it’s for cod.
I lack words at how fatshark continue to just blunder their way through games development.
Also both legs have armour not just one, imagine that having the full set of armour rather than this insane reject idea that like a mandate to ruin every cool iconic set of armour from the imperial guard with horrific flaws no one likes.
Carapace is just a material. Scions, kasrkins, arbites - all of them have carapace armor. It can be in any form cause there are so many forge worlds
I said that too, yeah. That’s pretty sideways to my main point that there is a huge difference between the level of protection between the two in the lore, and that the main distinction between the two is whether or not you have complete coverage. When you are just wearing pieces of armor, its flak. When you have real armor, its carapace. This is why anything short of actual protection should be rejected by actual 40k lore reject nerds. Flak armor is little more than 40k imagined body armor, carapace is unobtainium-hard resistant metal shell because the emperor loves you.
Because in Darktide, the Kasrkin carapace legs come bundled with the “Protectus Pattern” or “Militarum Heavy Battle Gear” set.
This is not Kasrkin leg armour:
This is:
Also, FS inexplicably removed some of the ab-plates on the Kasrkin cuirass. They’re supposed to extend down to the belt-line, not terminate at the “belly-shirt” level, and what the heck is up with that double-sided, double-breasted tunic underneath?
No, the distinction between flak and carapace, as weeping.moon not above, is material, not the degree of coverage. Flak armour can be expected to stop a lasgun shot on a good day (depending on the author). Carapace is much, much tougher.
So COD has new fancy Team Kill kasrkin skin with stomach protection and more ergonomic armor. And DT - ugly oldschool kasrkin design.
I think the latter design would be fantastic if the darktide ingame version looked anything like it.
I already posted this, but you guys keep arguing that it somehow wasn’t a point made.
This is why I try to explain that in the game, they literally refer to the items you are linking as ‘carapace armors’ in game as flak. Because in the game schema, there is no carapace. There aren’t fitted armor pieces anyway. They are literal pieces of scraps of armor, better befitting flak and not carapace. There’s also stoic discussions on how much armor should visually represent this factor on the tabletop fandom, so I’m not sure where you get your ability to fuel nonsense discussion. They have universally decided ‘more = carapace, less = flak’.
LOL no.
do you play on console or something? Literally none of the upper bodies are referred to as ‘carapace’, all of the ones linked in this thread are either called flak or one of the pieces of the set is literally called flak in the description. Are you guys sure you even read my original post where I pointed this out to you? What are you even trying to argue at this point?
Find me the carapace upper bodies in the schema if what I originally said was somehow wrong.
meanwhile here’s the upper body you referred to as ‘karskin armor’ in another thread…flak armor. There’s another set that is literally called ‘Karskin armor’ because its COLORED the same way, and then the set pieces are all called flak.
He might have meant the enemies ? As there are both the Carapace and the Flak armour tags ?
that doesn’t say the armor is flak, it just talks about how common flak is.
I don’t rly understand what is that discussion about cause in the game schema there is flak and carapace for mobs and no armor for players at all. The fact they can put kasrkin armor cosmetics and say it’s flak is whatever, cause it can be a shitty replica made by local manufactorum from flak, not from carapace.