kind of weird it’s not already a mechanic, but it’d be nice to have it as an option to help clear trash mobs and just disrupt enemy formations if you’re able to hit them.
yeah not sure why they dont blow up like the VT2 Flamers, seems like an oversight on their part honestly considering its in their previous game
Im ok with them not blowing up
If it happened on a critical, ranged backstab kill, I’m all for it. Sounds like an opportunity for more complex, but still understandable, gameplay.
Given that fire is way more dangerous for the players than the horde, however, I’d prefer it not happening in melee.
It could obviously still stagger nearby enemies, that’d be ok.
yes please lol make it happen, fatshark!
i also think it’d be great to be able to blow up bomber nades mid-air, and/or be able to melee attack them to return to sender. they’re so slow, i thought maybe i could hit it with my ogryn’s shield, but sadly, i could not.
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