Now flamers exploding when shot in the tank makes sense, its cute.
But, the radius of the explosion is kinda friggin huge, it also seems to go straight through your armor and directly to your health with knockback added on top, something which i find to be kind of an annoying mechanic.
The hitbox for the gastank also seem to be pretty large compared to its relative size, i have triggered it a few times when shooting at a flamers head with a revolver, now that might be due to latency or whatever but it still seems kinda messed up.
Flamers were nerfed when they didn’t instantly break toughness anymore, now they are a little more dangerous again, which is good I think because the game has been getting easier in the meantime.