Bring back Twins ambush pls

While story-wise it doesn’t make sense anymore it is still would be nice if you will find a way to bring it back as a special condition or something.

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Negatory. One is a pushover and the other is unfiltered c4ncer.

Maybe with different bosses it’d be fun, but not with these two.

If you play the twins mission without bell skip you will get them to invade before the grande finale

I guess im just built different because i liked them.

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To be honest, Twins’s ambushes were pretty weak, like 2 seconds wipe weak.

So, I do not really want them back, yet I guess making it a special condition would be pretty cool, but I want others to ambush us.

More random encounters and bosses or mutators are necessary given the lack of environment variety. The longer distances and open areas in the carnival changing combat priorities highlighted this need. Everything looks the same in this game very quickly.

I liked the ‘special encounter’ angle, but these particular bosses were a bit whatever. The ranged one added an interesting angle to fights but was very easy to fight, and the other one was just a pseudo-daemonhost/chaos spawn. The latter is a pretty frustrating combo to fight against, and not in a good way.

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Twins are defeated (may not be dead but unable to fight) so wouldn’t make sense adding them story wise right now.

I liked Ryken’s idea from his newest video that would be nice to have some bigger and tougher patrols with a commander who is a weaker boss.

What do you mean it doesn’t makes sense story-wise. They will arrive via portal from alternate realities obviously. :smiley:

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