Kruber bot got stuck and refused to move no matter where I stood in relation to him.
I’ve said this elsewhere but it feels like the AI calculates a path and NEVER reevaluated if the path works. So they get stuck and no matter how long they are stuck for even if they can literally walk out of their current location, the AI sticks to “the plan” of walking through impassable terrain and remains stuck until dead or teleported when the player walks far enough away to trigger it.
Also “come here” should really force bots to the player, if they are stuck on pathing they should teleport after X seconds, similar to how they can pick up items when told to without pathing to it after thinking about it really hard for a while.