First, let my acknowledge that this change is recent and may not reflect, or indicate an end result. Yes i’m aware that this is a hot button issue, and that there will be umpteenth threads remarking on this in the comming days/weeks.
Having said that ive bnee play VT2 for a good long while now. Playing WHC with brace in every interation. Ive seen alot of changes over the months since release. Some i agreed with, and plenty that i thought required ironing out to make solvent.
I have to say the recent change to BoP may be one of the most, if not THE most baffling.
Most will argue that what truly gave this weapon personality WAS its lack of a reload system.
This isnt going to be a charts and graphs thread, or a discussion of break point, but a reflection on what gave this weapon some soul, and some flair:
Reckless and wanton expenditure of ammo for the sheer thrill of doing it.
my friends and i have been enjoying revisiting ubersreik, but our main topic of discussion from minute one of this patch has been " Why? Just… F’ing why? Why bother doing BoP dirty after a month of testing? "
People seemed uniformally satisfied with BoP 1.3
Not that this will sway FS, but not everything is about spreadsheets, and breakpoint, or 1’s and zeroes.
a tragic and unforced error imho.