A lot of the complaints around the Boltgun is that it needs more damage when that’s simply not true. Others are acknowledging the several other issues with the weapon, and I’d like to compile my thoughts on the weapon as well.
The Boltgun has a few strengths, to start things off:
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Its base damage is actually quite high. Pinning Fire getting a functional 75% nerf does look awful in a vacuum, but the weapon doesn’t need that damage to perform well in terms of its DPS.
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It has a unique explosive effect, and despite having a relatively low proc chance, it does 30 damage to all enemies it affects that causes a guaranteed stagger on almost anything.
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It can still 100 - 0 the Plague Beast in a few seconds. It can chunk Plague Ogryns fairly easily, but it will struggle with the Chaos Spawn due to their small weakspot hitbox (which is on purpose).
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ROF is satisfying and outputs exactly how you want it to, with a perfectly captured power fantasy of using a Boltgun (one that isn’t an Adeptus Astartes pattern).
But the Boltgun struggles in several ways, especially when we compare it to the Plasma Gun, its heavy weapon alternative (despite being exclusive to Veteran):
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Boltgun has received little to no buffs since release, compared to the Plasma Gun that has gotten not only various damage buffs, but significant QOL that makes the weapon feel good.
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Ammo economy has gotten significantly worse with the nerf to Scavenger. Its already extremely low ammo reserve makes it difficult to use often and quickly runs out of ammo.
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Despite being expected of the weapon’s power, its stability makes it almost unusable in the majority of situations, and follow-up shots in ADS are extremely frustrating.
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Its equip time is one of its worst features. While thematically interesting and gives the Boltgun that bulky immersion, the Plasma Gun has a quick equip that makes it feel great to use.
My suggestions for improving the Boltgun:
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An approximate 65% buff to the weapon’s ammo reserve (15/140 reserve total).
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I would say reduce its stability loss while ADS, but I think it would be cooler if it became a braced weapon instead to counteract its horrendous stability.
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Significantly speed up equip time to match most other weapons in the game. I have to make a necessary callout for the Helbore lasgun having a horrendous equip time, too.