Basically yes. Multiple bleed stacks just increases the tick each bleed proc does, duration ends at the same time. Almost every enemy type takes lousy DoT from bleed. Carapace and infested are like 1 damage a tick. It can kill unyielding type fast but they patched the ability to smack an ogryn’s shield as ogryn and kill it with 5 blocked heavies. That is missed.
Bleed is there to enable crit Zealot build which is still extremely ez mode. The bleeds do absolute squat there except give you up to 30% crit rate.
well ogryn also has an payout talent for bleed, but since he doesn’t efficiently apply bleed…
*timer gets reset everytime another bleedstack is applied
bleed currently is only really used for payouts on the zealot atm, but since 3 classes already have ways to inflict or profit from it we could see more synergies in the future.
Bleed also causes damage almost linearly to number of stacks, compared to burn that deals damage exponentially. Bleed always caps at 16 stacks, burn can cap at anywhere from 6 to infinite depending on how it is applied. Soulfire is similar to burn but blue.
With tick he means the tick damage and with the proc he means the damage intervals. But yeah, weirdly formulated since Bleed doesn’t have a proc chance. It just applies and then does the tick damage, which varies by strength depending on the amount of applied Bleed Stacks.
Now, if this hypothesis is correct, we should be able to determine the value of each enemy’s stack damage factor by looking at the last damage taken, right?
It’s way easier to calculate than that. The Bleed stacks are a baseline additive calculation + They refresh.
If you have a dagger that puts out 4 Bleed stacks every hit, 4 attacks will get you 16 Bleed stacks and every new hit will refresh it. That is my understanding of it.
WTF is this MATHEMATICS BS!!! Math is Knowledge, Knowledge is Heresy! You don’t need to know the Math! You get your Scum faces out there and tank that damage like the worthless rejects you are! Bleed Stacks… The only Bleeding I’m interested in is the Blood running down my fist after I put it through your face! Toss the grenade, whip out your weapon, and kill stuff!
Bleed stacks tick down way too slowly.
It’d be nice to have a “proc” on crit, which consumes 50% of the total bleed damage in an instant to deal damage.
Bleed is a bit of a meme.