Bleed Stacks Endlessly With Lacerate and Haymaker

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Issue Description:
If you have a Catachan Mk III Combat Knife with Lacerate and Haymaker traits, the bleed stacks infinitely and the bleed ticks can trigger Haymaker.

Steps to Reproduce:

  1. Equip a a Catachan Mk III Combat Knife with Lacerate and Haymaker (I did this on a Veteran)
  2. Strike a target with an attack while holding the knife in the Meat Grinder


Player ID:

Approx. Time of Issue & Timezone:
[11/25/2022, 03:20AM] [MST]

Reproduction Rate:
Constant (100%)


Upload Console Log:
console-2022-11-25-10.22.38-dfc04b10-2dc9-4938-b543-5cc013e3650b.log (81.9 KB)

Upload darktide_launcher.log:
darktide_launcher.log (214.7 KB)

1 Like

It actually only requires Lacerate!

The problem itself is that both blessings have no “no” condition. If your playing as a Zealot, the Haymaker blessing can be procced by the bleed stacks from the skilled talent. No need for the Lacerate blessing either. For the Lacerate its the third topic already, one I did myself.

Edit: You can also apply the Lacerate bleed by simple Pushing mobs. You do not even need to hit them with a proper attack.

Wow, this is completely busted.

If you play as the psyker, you can apply the bleed at range using the surge staff at no risk to yourself. Simply switch to the knife (with lacerate, of course) while casting lightning. This will cancel the cast, but will (usually) apply the bleed.

Speaking of zealot. If you use a stun grenade while you have the knife equipped, The grenade will also proc lacerate on everything it hits.

Shoot, dunno how I didn’t notice the previous Lacerate reports. Hopefully it’s still helpful information for the devs. I did also notice that pushing procs Lacerate and the Haymaker proccing on the bleed ticks was pretty wild.

One other point of note that should probably be its own bug report (likely already is - will check later) is that if I enter the Meat Grinder with this setup, it replicates it. But if I change my ranged weapon, it stops Lacerate or Haymaker from functioning at all. I have to switch off the weapon, exit the crate UI, then re-enter it and put the knife back on for the traits to function, again.