Barrel callouts override other voicelines

Issue Type (Required):

Audio

Issue Description (Required):

Characters yell a warning when YON BARREL IS GOING TO BLOW. This warning gets interrupted if the barrel happens to explode before they’re finished talking.

However, if they DO finish talking, and are in the middle of another voiceline, or were already speaking when a barrel exploded (and apparently, behind the scenes, were supposed to call that out), then that voiceline gets cut off early.

Steps to Reproduce (Required):

  1. Play game normally, hit a barrel.
  2. Beware yon barrel.
  3. Start another voiceline.
  4. Voiceline interrupted by barrel explosion.

Reproduction Rate (Required):

Often (<75%)

Platform (Required):

PC - Steam

Yeah barrel and need help (either from the mod or when taking a lot of damage in a short period) take priority over all voice lines. I’m pretty sure the DH lines take priority too, though that may just be limited to automatic warnings and not spotting it. With this knowledge you can make funny voice line set ups by interjecting about barrels. Or my favorite, the Loose Cannon’s ‘need help’ line that’s just ‘worthless, karking…!’. Its funny to interject that in the middle of a sentence like tourettes or something.

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