Your suggestions sound awesome.
What do you think they should do in terms of ranged, or is having the devestating anvil on a long enough CD good enough to replace it?
We kind of discussed range in here:
It would be interesting to see if the mechanics surrounding runes could be used as supportive buffs too.
" They are a suspicious lot and jealously protect the secrets kept in their anvils and hammers, guarding the knowledge that allows them to make magic items — weapons, armour, rings and talismans - of greater potency than items wrought by any other mortal race upon the [world]"
Find it hard to believe someone with such specific knowledge wouldn’t use that to help the U5.
As long as he’s a little more 3D in mechanical depth, when compared to GK, I’ll be happy.
Also, your idea about lightning gave me an idea for a good mechanic to make single target Melee Weapons, like Axe, Greataxe, 2H Hammer (Lights) deal AoE:
‘Dealing x amount of single target damage releases arching lightning from your Weapon, damaging x amount of nearby enemies.’
This would be on a hidden metre, so you could run around with 99% of the damage dealt, but your next hit would cause the proc.
Obviously the amount of damage can be used to make it viable in Horde situations.
It could also have a Talent that makes it work in a different way for higher Cleave Weapons. Would have to be careful not to make them too good though, as they already do better.