Armory mod

Greetings. I wanted to know if it was possible to introduce the Armory MOD into the game to be able to read the statistics of the weapons and be able to better choose the combinations of the attacks. It would also be useful to know the health of the monsters. It would be useful to know the monsters’ health, mass, etc., like in the Bestiary MOD.

I know you put stat fixes in the patches but memorizing all the stats isn’t plausible. We can’t even expect those who prepare guides or tables to continue updating them if they move on to another game.

It would be useful if the description of the talents was not only descriptive but was precise with correct values ​​and clear definitions (such as damage cleave and stagger cleave)

This is probably very hard to actually implement considering how many modifiers and armor types and even enemy moves that can affect cleave and stagger values. Like how monks or elites gain a big chunk of stagger resistance during most attacks.

How to put it…can one even generate an value of increased damage cleave when the targets are not even known? Just stating “its one more” when it in practice may not at all be also feels quite wrong.