So, i’ve been watching arbites gameplay, i liked the look of normal gameplay of the class, it talent tree, with only auras being kinda mid, talents in general strong, keystones great, ultimates too, unlike my 1st bad impression on them and class in general.(Thanks fatshark for that).
One kinda weird thing i noticed is that dog just sits near arbitrator when he is captured and waiting for rescue, I think dog should follow other teammates, but not their commands if arbitrator dies, it is weird to see it despawn and sit next to him waiting for someone to save him.
Over all looks very strong, i already forsee million posts about nerfing it, but that’s not what i wanna talk about here.
I think the blitzes, the keystones of this class are significantly or completely invalidate existence of Veteran in general, why? Few reasons:
- Keystone to grenade regen, not to mention other bonuses, with better grenades in general, especially impact grenade, it looks very strong, arbiter can have up to 5 of them, while they function as the mix of krak grenade and frag grenade, they do decent damage to all enemies, do it instantly, unlike wortheless krak grenade, also offer good stagger.
Shredders still good, still can regen more and probably thanks to bleed, will do more damage, but overall every blitz that arbities has is better than krak and smokes.
What can a smoke do in tight quarters when ranged enemies not a threat anyway? Can only bring harm by view obstruction, while dog chrage and shock mine can deal damage and stun/stagger.
Dog can be sent at any distance basically, so with enough patience it can go and kill all ranged enemies, from which smokes supposed to protect. And if said enemies grouped, dog can shock them all.
- Terminus warrant looks like a better variant of the vet’s best keystone: weapon specialist. It requiers killing enemies to gain stack/stacks of it’s bonusses, while terminus one just demands to hit enemy. It subtalents also give attack speed and many other various bonusses, all look useful, while WS has useless nodes like one more reload speed, to take which you need take talent node that can remove reload completely.
So a this point, the best weapon specialist can do, is have no reload on some weapons, one which - plasma, will be nerfed. - Generally all 3 ultimates are better than two of the three that vet got, keystones all better, auras better with one exception.
Yes, vet still keeps shout and survivalist, which are great and survivalist is a better aura than anything that arbities offers, but are they enough to take in havoc vet instead of arbitrator? Unlikely and if vet goes to havoc without shout and survivalist, then he is inferior to arbitrators in almost every way possible.
Veteran got such wondreful features as: high stamina regen delay, executioner stance stopping working in pox gas, smokes with no mod from nexus, is more of a hinderance to all players, than help and even with mod from nexus, smokes placing in talent tree is bad and point taxing for taking shout and survivalist.
On top of all that arbities obviosly better melee class, than veteran, in melee oriented game. with many strong talents to choose from, some similar to the ones veteran has, like 20% damage to ogryn enemies, ammo capacity node with 25% more ammo, instead of 30% that veteran has, not a huge difference.
Access to strong ranged weapons, aside from his own, like bolter, autoguns, revolvers, double barrel shotgun. Melee options a bit more limited, but many will be more potent than if they are used on veteran, like regular shock maul and as if it wasn’t enough, they added crusher to arbites, which will 100% have good synergy with class relying on impact.
Solution to his is: veteran rework ASAP.
Besides veteran i think something may happen with already not very popular gun psyker build, which will still in theory will do more damage, but it still will have lower survivability than arbitrator, whose left keystone looks extremely strong, both on paper and in gameplay footage all can now go and watc. It is very similar to psykers with disrupt destiny.
A little UPD: well it seems middle keystone for new class not better and not even as good as weapons specialist, but overall my opinion stays the same.