Price is pretty good considering VT careers weren’t nearly as much content-wise, I may still hate the FOMO shop, but
This is an amazing change because at the end of the day its going to allow people climbing difficulties to experience whats on the auric board and what maelstrom missions entail without thrusting themselves into a difficulty they have no business being in. Sure its not exactly what we want but its a damn good start.
I am… the Law!
Cool reveal. Can’t wait to see what the new guy brings to the table.
i assume the veterans missing weapon he never got is going to be a shared weapon with this guy
Okay everyone.
I’m going to sound like a whiny baby, so hate me if you have to, but I don’t think Arbites fits in Darktide.
A hiver or a bounty hunter/ex-criminal using a Cyber-mastiff? Absolutely.
Necromunda: Hired Gun style, but a real Arbites?
I mean, what are the fomo slop shop drip alternatives going to be for the Arbites class? 53 different black Judge Dredd outfits?
I know I shouldn’t say this before we even see the class, but for all of Darktide’s faults, I’ve always appreciated being able to do my own thing with outfits in Darktide ( I have a Hiver bounty hunter and my Tallarn main), but Arbites’ loadouts aren’t really varied in table top.
And so guess that Arbites won’t share outfits with Veteran?
At least they finally realise that having the story beat of players only being convicts, rightly or wrongly convicted, was a narrative dead end a whole 10 hours into the game.
Map selection seems to be improved, but we’ll have to see how they implement that exactly.
Same take here. Hate to be a downer, but really? We got the supercops who police planetary governors fighting in the penal legion?
When Sisters of Battle? When Space Marines?
I guess it’s probably the first of a whole line of prestige classes but that really isn’t the vibe Darktide has been going for all this time.
To be honest the one good thing about this is that it shows they are willing to split hairs more than we initially thought.
A lot of people didn’t think Arbites would ever make it in since from a gameplay perspective, it sounded like a Vet with a few more bells and whistles.
Makes me wonder what (if any) other class ideas they have in the pipeline.
I basically gave up hoping for a Sister of Battle, but now…it could actually happen.
Sisters of Battle and stormtroopers would be comparable.
Saved
The fires of hope have been stoked. I was only pushing admech so hard because SoB sounded impossible before.
I’m on the other side of the fence (how have we not had Arbities in some capacity since the start, not as playable but maybe from vox or on the ship) and all I can say to you is don’t knock it until you try.
FS has shown the ability to fit things both Narratively and Thematically in universe. The nod to Judge Dredd is icing on the cake IMO.
been a bit behind in terms of learning the 40k lore lately, so far i’m sticking to the “rule of cool” when it comes to painting my mcfarlane figures.
would it be that “off” at this point into the conflict for the head honcho to be approved beefier reinforcements?
Fair, I’m not sure if I’ll try it to be honest because I have a huge backlog: Dune is coming out very soon, and I loved the EA, and Greedfall 2 will be getting update 0.3 very soon (also EA).
For me, it probably boils down to whether I can run with a Revolver/Laspistol and look like one of these badasses with a dog:
Or like my old Hiver Veteran:
Yeah, mine is a highly personal opinion; I’d prefer a bounty hunter/ganger, Necromunda style.
puts the copium mask away I don’t need you anymore
This is all just, fantastic stuff. New player experience update so I can actually recommend this game to all my friends (and get ignored but I can do it!), a more robust mission board so I can maybe play Auric Dam on more than 2 mission types, a progression system so people don’t just sedation their way to 30 then click on Auric and get humbled while killing games (I’m sure there will still be carried folks, but at least now I can fully say ‘you are carried folk’ instead of ‘you are bad why are you here?’). A new friggen class with earnable cosmetics (cause it’s paid for but still), meaning new voice lines new banter and a DOGGGGGGGGGG! And new weapons to screw around with to boot for some variety (that I hope maybe also go on the Veteran but given it’s paid for I won’t hold my breath, but would be awesome).
Just, a whole lot of yes here. My excitement is immeasurable, my day is made.
@FatsharkKitefin serious question here: sorry if it’s been asked already but we currently have 5 character slots and some of us will have filled them already. Will the DLC come with an extra character slot or will we have to delete a character?
Yea, thats understandable.
As far as Agents of the Imperium, Arbities range weapon includes some/all of the follow:
EXACTION/VIGILANT SQUAD: (range variants)
Arbities Shotpistol
Grenade launcher
combat shotgun
executioner shotgun (BFS)
Heavy Stubber (not sure how they can make this work)
Webber (heh trapper agents? probably not going to happen)
Subductor Squad: (shield and mace variant)
Arbities shotpistol
From the letter of the codex, they do not posses “small arms”. This would be my key to take if creating an Arbities Class. But they do have a slot for a shotpistol, one handed weapon, so personally i do not see why they cannot reject it up and grab any available pistol on the mourningstar.
I’m sure you’ll get an extra slot.
That is a solid question, I know I downloaded the mod/kept one saved extra character slot for specifically this possibility in the future (7/8 server capacity), but would be nice to know if the server limit is getting upped at all for those that might have maxed out with 8 using the mod and are now like wait but I don’t want to kill any of them??!
It’s so good that this game has a cash shop that is so well stocked to pay for this free content update. I was a doubter, but people really convinced me that the cash shop in Darktide was a fantastic boon to the game, and now it’s clear why. Thanks for this free class, Fatshark!





