Any communication from Fatshark?

played alot of V1 and Siennas job was always Ranged thinning and special killing atleast the basics she exsist if by the off chance no one has ammo you don’t get rekt’d by not being able to deal with threats at range

I’m not discounting that the range does this and I agree it should not be unlimited unless your a Heat user because you either have to wait or only use it for certain things but Sienna’s melee is pretty crap too so there is a trade there also high heat means slower attack/movement

but the Ranged class should be thinning hordes that is what their role is and the only way you should have unlimited ammo is from having Ranger Bardin as that’s his utility role well also being okay in melee and okay at range.

Its still hard to balance if you nerf ranged gameplay melee becomes to strong, if you buff enemies (pls no) they take too long to deal with in either case its a hard issue to tackle at the end of the day you have to understand your filling a role and if that is melee tank/support and your ranged dps is doing their job crushing enemies then everything is going the way its suppose too

also after playing a butt-ton of sienna I can’t burn the whole horde down ideally if only two choke points exists I can only really cover one effectively if you want melee fun time pair the mage and elf together watching chokes :man_shrugging:

i agree with you, but in V1 Sienna had to vent way more often so it wasnt spamming like in V2.
Range should be able to thin horde, but at some cost or risk, sienna should have to vent which could make her into a bad position, and ammo user would risk using a lot of ammo and not having enough for later.

It should just be tunned down a bit and it would be fine imo,i guess they are waiting to have enough feedback and balance it the best way possible.

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