Darktide right now is not social friendly at all, due to limited interaction you can do with others , after mission and mourningstar based.
In game Friend list.
I do like the idea for in game friend list to solve the issue once we have cross play, but right now adding a friend on steam and playing from steam, would add him in game only, with no other option to add him on steam, i cant just keep running the game check if friends online if not, i close the game, i cant even ask him lets play darktide if he is offline.
Add an option once you added a person ingame, you can add him on steam. (Similar to Destiny 2)
Limited MourningStar socializing.
The only thing you can do is invite, and nearly 99% outcome is decline or maybe block & decline, cant whisper to ask them to join us, and tell them which difficulty we are going to play so they would join us.
allow to whisper and interaction with players.
Lack of Server Browser.
There are 10K players in game, yet i cant find a match at Diff 3-5.
Allow for a Server List Browser
Before Mission & After Mission Party
Right now , quick matching → game not found → 60seconds and mission start, you cant just sit there while wait for other players to join you on the mission, the mission just starts.
While also after mission ends, the party is disbanded (i think it will get fixed in the future).
Allow for much higher or unlimited time ,before mission starting, and after mission always allow merge strike team, if someone wants to leave , they would just leave.
i feel your pain seems delibrate since social interation is a critical part of a COOP game, and the question i ask is the game lanched in 2022 and still like social interaction is broken as of 2026 far from what you expect from a coop game . i mean you have to ask the question why ? i dont think its a bug such a bug would be easy to fix for a AAA game developer, i have my own opinion but if i tell you ill get muted.
How did you manage to find a 3 year old post
why is a 3 year old posts with no replies not locked
what madness made you necro said 3 year old post instead of making a new thread like a sane person
made me reminiscence where i was 3 years ago…
And made me realize the game is now 4 years old and it still feels almost the same as at launch, with the exception that we all had so many hopes for this game back then…
Granted it did get alot better in some areas.
Now im feeling melancholic, I hope you’re happy.
Jokes aside, its a co-op game not a social hub/club. If you ask me it all seems fine/adequate.
it must have been a bug it showed up in my current feed after posting i did notice the 3 year thing but i also thought that must be a bug too because like you said posts usually get locked within days or weeks.
A good concept was in Apex Legends. Something more MMO have than shooter games.
It had a “clan” type function - i.e. 50-60 etc whatever members, different platforms. You could send message and respond in a clan chat room type window. Could ask who wants to play and quickly game into duo or trio games with them.
Division 2 had same thing - with additional options i.e. You could make it invite only by certain clan members with overall admin or completely “open” to whoever wants to join.
It wasn’t about playing alongside skilled players - It was really to ensure level of maturity compared to randoms. i.e. not messing about and play as team with regulars. Division 2 raids sometimes could last 2-3hrs if mistakes happen but people would actually stick with it throughout the WHOLE night for one mission.
People would sign on - Not to play sometimes, but just chat with people about game news, or builds, combinations of things, new players asking for advice. Division 2 has a target practice area you could group up and go into.
i know i feel targeted why did it appear on my feed after i had my post removed by fatshark staff about toxicity control their reason spam you know we cant talk about the thing we know is the thing.
I like to play what’s going. I do not like to play in an empty match. Here’s my usual experience:
Queue quickplay
No match found after timeout period
Dumped into random lobby
Random lobby is, like, Lights Out or some BS
Leave mission, re-load Mourningstar, 2 min of time wasted.
OR
Start a match empty, sometimes nobody joins
Bots are terrible, and I’m not good enough to true solo at the drop of a hat when I just want to quickplay
OR
I play expeditions and actually nobody joins
OR
I successfully join a match in progress and it’s Lights Out because they didn’t leave mission like I would
ALL of these issues would be mitigated by cobbling together a simple lobby browser so I can make meaningful matchmaking decisions without wasting so much of my time and energy.
Lobby browser pls. Then do custom modifiers it would be so much fun!
For a while the immersion and novelty of walking to each terminal wore off quickly. Once in a blue moon you can eavesdrop and join some random conversation but I’ve decided to reduce it to F keys to get to where I want.
It is missing more interactive elements.
A mini game section where players can play noughts and crosses, rock paper scissors with others players etc various quick games for hell of it
A mercenary section - I imagine bunch of Ogryn players waiting for resource bump and donation from other players looking for a meatshield
Buy a drink for other players, form of resource transfer if they wanted to quickstart new players.
Dynamic changes in guards and viewscreens content on the Warhammer lore changing on regular basis.
Each mourningstar session is really one of small instance of regional server. Hence why you see in party finder for Havoc it doesn’t truly reflect Havoc parties on entire regional server. But one can only imagine larger instances with 50 players, not just open chat, but open VoIP. The comedy it would ensue.