Anti-Social Game

Darktide right now is not social friendly at all, due to limited interaction you can do with others , after mission and mourningstar based.

  1. In game Friend list.
    I do like the idea for in game friend list to solve the issue once we have cross play, but right now adding a friend on steam and playing from steam, would add him in game only, with no other option to add him on steam, i cant just keep running the game check if friends online if not, i close the game, i cant even ask him lets play darktide if he is offline.

Add an option once you added a person ingame, you can add him on steam. (Similar to Destiny 2)

  1. Limited MourningStar socializing.
    The only thing you can do is invite, and nearly 99% outcome is decline or maybe block & decline, cant whisper to ask them to join us, and tell them which difficulty we are going to play so they would join us.

allow to whisper and interaction with players.

  1. Lack of Server Browser.
    There are 10K players in game, yet i cant find a match at Diff 3-5.

Allow for a Server List Browser

  1. Before Mission & After Mission Party
    Right now , quick matching → game not found → 60seconds and mission start, you cant just sit there while wait for other players to join you on the mission, the mission just starts.
    While also after mission ends, the party is disbanded (i think it will get fixed in the future).

Allow for much higher or unlimited time ,before mission starting, and after mission always allow merge strike team, if someone wants to leave , they would just leave.

i feel your pain seems delibrate since social interation is a critical part of a COOP game, and the question i ask is the game lanched in 2022 and still like social interaction is broken as of 2026 far from what you expect from a coop game :scream: . i mean you have to ask the question why ? i dont think its a bug such a bug would be easy to fix for a AAA game developer, i have my own opinion but if i tell you ill get muted.


How did you manage to find a 3 year old post
why is a 3 year old posts with no replies not locked
what madness made you necro said 3 year old post instead of making a new thread like a sane person

made me reminiscence where i was 3 years ago…
And made me realize the game is now 4 years old and it still feels almost the same as at launch, with the exception that we all had so many hopes for this game back then…
Granted it did get alot better in some areas.
giphy (1)

Now im feeling melancholic, I hope you’re happy.

Jokes aside, its a co-op game not a social hub/club. If you ask me it all seems fine/adequate.

Nearly 300 views as well with no comments, until now. Blows my mind.

and? has anything changed?

It’s been four years, and looking back now, I feel that the main purpose of the “Social” button in this game is to block other players.
Ironically.

Totally… and is really sad.

it must have been a bug it showed up in my current feed :thinking: after posting i did notice the 3 year thing but i also thought that must be a bug too :thinking: because like you said posts usually get locked within days or weeks.:thinking:

Happens suprisingly often

True, and quite the irony.

A good concept was in Apex Legends. Something more MMO have than shooter games.

It had a “clan” type function - i.e. 50-60 etc whatever members, different platforms. You could send message and respond in a clan chat room type window. Could ask who wants to play and quickly game into duo or trio games with them.

Division 2 had same thing - with additional options i.e. You could make it invite only by certain clan members with overall admin or completely “open” to whoever wants to join.

It wasn’t about playing alongside skilled players - It was really to ensure level of maturity compared to randoms. i.e. not messing about and play as team with regulars. Division 2 raids sometimes could last 2-3hrs if mistakes happen but people would actually stick with it throughout the WHOLE night for one mission.

People would sign on - Not to play sometimes, but just chat with people about game news, or builds, combinations of things, new players asking for advice. Division 2 has a target practice area you could group up and go into.

Clans’re good, we gotta bring ‘em back.

i know i feel targeted why did it appear on my feed after i had my post removed by fatshark staff about toxicity control their reason spam :scream: you know we cant talk about the thing we know is the thing.

The lobby system is the biggest culprit. Why can’t i stay in the lobby with the people i just played with and pick another mission?

The Hub is nothing more than a glorified catwalk for their overpriced cosmetics. It’s not a social hub at all.

All these years later and these glaring issues still remain unaddressed.

Yes… is really annoying.

The “social” system for DT is like “play, but don’t interact much with other people”.

I like to play what’s going. I do not like to play in an empty match. Here’s my usual experience:

  • Queue quickplay
  • No match found after timeout period
  • Dumped into random lobby
  • Random lobby is, like, Lights Out or some BS
  • Leave mission, re-load Mourningstar, 2 min of time wasted.

OR

  • Start a match empty, sometimes nobody joins
  • Bots are terrible, and I’m not good enough to true solo at the drop of a hat when I just want to quickplay

OR

  • I play expeditions and actually nobody joins

OR

  • I successfully join a match in progress and it’s Lights Out because they didn’t leave mission like I would

ALL of these issues would be mitigated by cobbling together a simple lobby browser so I can make meaningful matchmaking decisions without wasting so much of my time and energy.

Lobby browser pls. Then do custom modifiers it would be so much fun!

I installed Hot Hub HotKeys Menu mod.

For a while the immersion and novelty of walking to each terminal wore off quickly. Once in a blue moon you can eavesdrop and join some random conversation but I’ve decided to reduce it to F keys to get to where I want.

It is missing more interactive elements.

  • A mini game section where players can play noughts and crosses, rock paper scissors with others players etc various quick games for hell of it
  • A mercenary section - I imagine bunch of Ogryn players waiting for resource bump and donation from other players looking for a meatshield
  • Buy a drink for other players, form of resource transfer if they wanted to quickstart new players.
  • Dynamic changes in guards and viewscreens content on the Warhammer lore changing on regular basis.

Each mourningstar session is really one of small instance of regional server. Hence why you see in party finder for Havoc it doesn’t truly reflect Havoc parties on entire regional server. But one can only imagine larger instances with 50 players, not just open chat, but open VoIP. The comedy it would ensue.

Probably such a thing will never happen.