I’ve been busy lately and had no time to play the game outside of obligatory H40 weekly clears, but it looks like Mister E completely switched sides balance-talk wise?
I’ve always thought they speak the closest to the general audience, which is not a bad thing in my book, and they don’t base their opinions on “good players vs bad players” segregation like some other creators do.
I remember seeing them ask for buffs to underpowered things and I’ve liked some of their videos, like “nerf pink modifier” etc, although they still have questionable takes like the recent “Ogryn rock is underpowered in Havoc and needs to damage carapace”, when Ogryn rock is used by many skilled ogryns to kite without depending on grenade pickups and guarantee special oneshots and mutant oneshots on weapons that are not built with 25% mutant perk (Ogryn shield takes 3 charged hits to kill a single mutant more so with Feel no Pain, Power Maul takes 5+ light attacks).
I thought high level players want to veer away from weapon/ability balancing around carapace, and yet he asks for one of the few non-carapace abilities to also damage armor? Weird.
But now it looks like Mr E falls into the same mantra of “ranged classes are bad for the game” that other high hour players tend to gravitate to, even though just 6 months ago Ogryn was the 2nd strongest class in the game after Psyker, before devs just decided to half rollback Ogryn changes with number nerfs and increased elite breakpoints; and Zealot being number 1 solo class since day 1 of the game existing, for that exact reason 90% of speedruns and solo clear videos were made by Zealot, and not Vet or Psyker players…
I’m really tired of the devs making Vet a different class every year and simply not fixing fundamental problems which existed ever since they nerfed Exe Stance and added two more abilities.
They gave away his anti-shooter role to Hive Scum with a better Exe Stance-type ability, his stealth is weak compared to Zealot and is best used for objectives, despite having a much higher CD than Zealot’s, his smoke grenade is useless in auric and blow where there’s absolutely no need for them, two useless auras that don’t synergize with the class or his team role (5% movement speed remains as is to this day).
At this point it sounds like a joke. Mr E himself advocated for substantial Vet buffs in the past year when many people considered Vet lacking in Havoc season 2, and now that devs leaned into Vet’s anti-boss role in Havoc games by buffing kraks when 99% of the people used shredders in Havoc, he wants them nerfed? And to compensate for future VOC nerfs, he wants to give Exe Stance infinite ammo which would be BEYOND BROKEN, more so than current Voice of Command?
The youtubers are consistent at blaming the balancing that they themselves pushed the game towards.