There’s something really irritating about that quote. Like, c’mon. If it’s that easy, put the good stuff in first. How many years has it been?
My post doesn’t cover how bots engage in combat or how they should use resources or behavior systems, it’s mostly just movement except for one point about beastmen archers. I can’t stress enough how just tweaking the ways bots move would be a massive improvement.
There’s an even larger list of things bots should be capable of doing like blocking and pushing during combat or being able to disengage from specials instead of, as you put it, hate-stalking them. As I understand it, there’s even a positioning system that’s determined, but not elaborated, in the options menu. Obviously, bot positioning and combat should be determined by character + career. It’s not like they don’t have class-specific combat behaviors already in game so bots know when to ult. Yet, Ranger Veteran, Handmaiden, and Shade bots are exceptionally bad when they reasonably should not be.
I’m willing to admit that during the day when I have no one to play this game with I straight up use an exploit to make bots stronger so they at least make an impact on hordes before dying on Legend.