Allow Perfect Block to negate grabs and disablers

I think dismissing or insulting a post is different from doing so to a person :person_shrugging:

That’s a pretty baseless assumption to make, we don’t know who flagged it and I think you should remember that people who aren’t taking part in the post are capable of flagging things perfectly fine.

I was mistaken in what I thought the PB window but I still think a PB’s too strong to pull off against such an important mechanic (disablers) when considering all the options that we have available to us in game alongside this hypothetical.

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Why did you finally give up the cheaty mod(s) anyhow? Did j_sat lay down the Lex?

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Whereas I don’t. How can you separate a person from their post? Insult by proxy, is it? Very sneaky.

Hardly baseless when you’re liking his clearly inflammatory and bullying posts. You didn’t deny it either, so there’s also that.

And again you’re completely ignoring suggestions about cooldowns, skill tree choices and angle of effect. Your dismissing the idea outright without considering how it could be implemented.

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Okay I’ll bet another 10€ to the contrary. I (& @Jaqbasd) can screenshot the post to reveal whether or not I or Jaq flagged it. And perhaps we we could search Jaq’s history to see if they ever defended wallhacks with zero irony like you accused bet they did.

Part of the point of a frontline is so there is a functional backline. If your backline is not taking care of specials, that’s on them, not you. If your backline doesn’t have an angle on specials, that means the frontline has to adjust to accomodate for them or they have to play more aggressively and hunt specials more often. This is a fun interaction called being a competent team mate or relying on your team. This is fun because playing and interacting with a team and making team-based decisions is fun.

I don’t know what game you play, but you can just take your gun out in the frontline, especially as ogryn. Maybe not when there’s a crusher wall, but you just do one pushblock and everything is on the floor, and tanking one or two hits to take care of a problem, that you view as so dangerous as to require to completely negate its existence via a new interaction, is usually worth it.

There’s sensible changes and interactions I wouldn’t mind for perfect blocking. Completely negating damage on a swing with a perfect block and place certain enemies in stagger state? Sounds like a fun interaction with overheads and ragers. Taking the already very weak disabler specialists and neutering them even further though? Not really the thing I want for the game.

There was a time where trappers got stagger resistance while shooting their net and interrupting their run and reload would lead to them just shooting their net again immediately. There was also a time where ogryn damage was so bad that knife couldn’t reliably kill one in melee with light attack spam without risking being netted.

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There’s a lot of reasons why disablers need to disable you when they hit you. One good reason is that they’re disablers and do nothing else in the game. The problem, for me, is not that it buffs perfect block, or that it can’t be balanced, but dodging already solves a good majority of problems in the game, and the one problem it has been solving since the first vermintide is the one you want to bring perfect block interactions for some reason. And you’re not going to fix this by making it take like 2 or 3 skill points to get for ogryn, the only class where you have real point taxes for still, and it certainly won’t be fixed by giving it to arbites, a class where a majority of weapon combos are ā€œpushattack-pushattackā€.

If dodges were weak, and didn’t send you from one side of the frontline to the other (and granted they are iffy on ogryn if you don’t do short-dodging tech with rock or grenade gauntlet), this would maybe be worth a discussion. But like, come on, man. You just pick a direction and tap a button and you win. Disablers are incredibly easy to manage without killing…

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Using ad personam is a sign of low iq.

Sometimes ppl resort to this when they notice actual arguments don’t work and the only way to deliver the message is hyperbole which actually is an intellect based tool.

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I really wasn’t trolling all this time. I only wanted one legitimate answer to one question and you avoided it because you live in a bubble and you’re afraid of leaving it.

I don’t even know how to flag posts and what it does.

I think introducing this mechanic will create an opportunity for someone to create a mod that will perfect block automatically all disablers. I’m sure you wouldn’t want that in your games.

It’s you calling me ad personam in literally every mention, not the other way around.

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How would it look like if it was me who flagged it?

You don’t have the ā€œfirst flagā€ badge so you obviously has not flagged anyone

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It'd show a text underneath the link/bookmark/reply button like this


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visual bloat is the enemy of being tired and playing the game

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there’s a badge for flagging?

a ā€œfladgeā€?

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Yep and almost everyone here has it (including me) it has been awarded to users 1065 times.

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well, checked my armpits, crotch and behind the ears, seems I’m clean :hot_face:

so that means I can post pants down trevor again?

last time someone took ā€œoffenseā€ and flagged it… not even the act on mr. raspberry jam… the ā€œcheeksā€ I tell you

:rofl:

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It’s the mark of shame lol

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copyImage

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There are obviously abusers and people with psychotically close watch on some of the announcement threads.

But there is also stuff that genuinely does not belong here (or anywhere on the internet).

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To clarify, only against unblockable attacks, or AoE attacks not targeting you. The former is easily solvable, the latter would require some code refactoring.

Perfect block is mostly latency friendly just fine otherwise because lag compensation will delay the hit a bunch after the attack initially lands on the server. And blocking after lag compensation triggered should result in a perfect blocked hit most of the time.

Thing is, regarding the idea of perfect blocking a net, nets already don’t have any sort of lag compensation (which is insane given the punishment, compared to hounds and mutants, which have it). And they easily could too, if they’re okay with freezing hounds in midair to wait for lag compensation, nets could absolutely be doing the same thing, yet they chose not to.

If they were to finally give those things lag compensation similar to other disablers, then this would be on the table.

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Your first response to this post:

You never made any points to begin with. You’re a smug, dismissive troll.

And that is my point.

This made absolutely no sense. Your brain is clearly fried. Touch grass.