It would go a long way in fixing a large portion of the tiny glitches if we could get a /stuck function that either nudges ur char a small bit or ports you the last location you moved from (idk how to explain that, like the last place the game detected forward/backward movement, not vertical so cant /stuck back up jumps and stuff). just a thought. maybe give each player 1 or 2 uses of it? or have it on a cd so it cant be abused.
Another idea instead of just nudging is have /stuck move you to the nearest friendly character (again, not vertical). Only prob would be if 2 ppl are stuck together, but could have it move to nearest non touching character (min distance 1m, max dist 5m).
It’s happened so often to me because I have a tendancy to jump a lot in all games I play. It’s got to a point where my friend who plays Waystalker shoots me every time I jump to train me to stop!