Add dreg captains, improve the scab captains, and how about some random bosses

the scab captains are great but why not add a dreg captain too? the dreg captains could have a few different varieties. for instance, they could have auto-guns and axes, they could have revolvers and claw swords, perhaps they could even have shredder auto-pistols with shovel, they could be the biggest thing since sliced heretic if you try it. the scab captains are also lacking a tad with how they only have power swords and the plasma gun or shotgun and thats it for their choices (i don’t even know if they even CAN use the shotgun, i haven’t seen in in awhile) so i think that they should have their plasma gun with power sword, a thunder hammer with shotgun, AND a flamethrower heavy sword combo, just because they deserve it. anyway, the captains should be a rare random boss, kinda like the chaos spawns, only, not annoying as all hell.

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I’d love to see a Dreg witch/rogue psyker.

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They also have the Crushers.

But it’s not as simple as giving them our weapons, there was some datamined Scab Captain buffs, Bolter, Volleygun and Netgun iirc (?)

As for Dreg Lords, I’d prefer they take the same system, but make it a Sorcerer, Plague Sword and Scythe, and a couple of Psyker/Sorcerous powers

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There’ll probably be a Ragged King boss at some point, but will be “narrative” like the Twins.

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same here

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Probably not, as the Ragged King was a (the ?) Water Cartel leader, which was then killed by Rodin, who claimed his throne for himself (where I assume that Rinda took over the Enforcer station

perhaps one of rodins lackies then?

Probably not, those would simply be Scabs Officers. The likely Assignment targets might have been teased by Sefoni

I got an idea

how bout that guy.

looks like a nice fight

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