ok well in that case the best way to improve is to play worse with worse players.
4 noobs getting lost taking twice as long to slwoly crawl through a level will DESTROY a team of efficient skilled players on all kill metrics.
to think that the v2 scoreboard shows anything usefull simply shows a lack of maths understanding. i tried to lay this out to a egree in
the core problem with the v2 scoreboard is its competitive, but tide games are co operative. it causes competitive behaviour
now you say only 0.1% of people had an issue with the v2 scoreboard, but 100% of people had the quality of the experince lowered because of it. (if you can make up numbers so can everyone!)