As the title says, this is a list of things that are missing from Darktide that were already adjusted to be in Vermintide 2 after a lot of community feedback. If I end up missing anything, please let me know!
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Holding Tab displaying team information, loadout, etc. (this was an opt-in functionality in Vermintide)
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Team indicators for Ultimate up-time and cooldown. Vermintide had a meter under the team health display.
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Cancelling Charges with the block key. This is an important function for Zealots or Ogryn to stop from careening off of a ledge.
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Numerics on allied HP and Ammunition. This is important information for knowing just how much you need to worry about HP on allies. (Was an addon before it was implemented to the game)
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Higher FOV Slider for a better view of the battlefield. This was in V2 for quite a while, and can make a big difference (was also in the October Beta)
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Teammate Outlines. Donāt underestimate this, as I have regularly confused Scab enemies with my teammates and taken damage because of it in the heat of a fight.
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More robust settings, such as dual keybinds (dodge on space and shift at the same time, for example), options for higher mouse sensitivity (and personally i would like two crouch keys, one for toggle crouch and one for hold to crouch
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Give us chests at the end of missions that give three random items on opening. Equipment needs to drop at a much higher rate than it does now, as we randomly get ONE piece of equipment on mission completion, instead of a guaranteed chest that will have 3 random items in it, which helps with gearing up, and getting more materials.
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An option to stop infinite-scrolling between equipment with the mouse wheel. This will make changing out weapons and tools a smoother experience instead of having to be careful with the mousewheel, as you can scroll all the way up to get to healing, or all the way down to get to your melee.
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Penance/Achievement Information - We need to know what targets weāre missing for the purpose of achievements. Like if we need to complete specific levels or kill certain enemies, then we need to have a spot to show what weāre missing from those lists.
These are the most important ones that I can think off the top of my head, please let me know if there is something that should be added.
Keep up the good work, Devs!