your reading comprehension skills are lacking too.
i never said the game was too easy. i said the characters become too over-powered (mostly due to skills and power ratings). not the same thing, although close enough that i can see why it would confuse.
with over-powered characters the ONLY way the developers can challenge the players is to either
1: strip them of powers (which causes howls of discontent)
2: keep swarming in more and more mobs and specials.
this creates a tiered system where some players who chose the “wrong” skills OR havent gained them yet (or higher power) are much weaker than others. which turns option 2 above into a death wave for them.
so how do you continue to challenge OP players without creating wipe out for others? suggestions?
again, jeez … its a kathy newman in the jordan peterson interview. ‘so what you are saying is…’
uhhh, no. thats not what i said. what i said was higher level players would not be on the rookie level because hes too busy farming gear (on a higher level). please try to pay attention. not to be snarky but …
the higher level player has little incentive to help a lower level player or want them in their group. hence the kickings that happen quite regularly.
again. not what i said. VT1 all the players were the same. no skills, no talents, no career paths. the gear and trinkets were different and the only variables. level was sort of an indicator of experience but not necessarily skill. VT1 was and is a great game. i still play it.
however,
even without the above differences and only with gear and trinkets there were significant “power” differences between players. which was ok. not complaining.
it did lead to people booting those without decent trinks or gear or for being very lower level due to the risk of their blowing a run. a problem but not a huge one.
i said that this kicking would be a much bigger issue in vt2 than it was in vt1 and that i foresaw it becoming a huge issue.
not the same thing that you claimed i said at all. not even really close.