2h swords hot takes

Mobility of the 2H zealot PS is not really better
it is even worse… see yourself…


So worse mobility, worse damages, worse cleave… something seems wrong
The only thing greater is that the 2H zealot sword can kill anything (or close to that) without powering it. Lesser enemies and hordes can be killed without powering, even if it is not really efficient.
By comparison, a vet PS can kill groaners/poxwalkers easily but you can’t really envisage to go against an horde without powering it.

2 Likes

This is offset a bit by zealot itself having significantly better mobility than veteran, BUT this weapon should be better at killing at least than the vet version.

1 Like

Ogryn karsolas pick is great. It’s like a better 2h sword.

There actually isn’t any chain"bite" on eviscerator when you have perfect strike, depending on your crit chance, because it cleaves through almost everything.

Over time, not really.

Not sure if you ever tried, but veteran with both stamina regen delay nodes can slidespam indefinitely.

It’s the kind of damage the relic should be doing (but I prolly still wouldn’t run it cause I hate activate weapons).

your entire unhinged takeaway grew out of your imaginary idea of someone else insisting ‘it has to be vet power sword’ when in reality nobody said that so if you have an actual point to make besides whining that people want actually good weapon that isn’t broken go on and spit it out. its just a lot of annoying noise in a topic about a weapon that is truly mid tier like it was a crime to point out issue, which when fixed would still not make them op, with mid weapons that are straight up worse in almost all categories including being mid in what thematically should be their strong suit, meanwhile even the actual meta options have their downsides. Oh the humanity.

Worth pointing out tho that zellies have inherently better class passive mobility and related stats (see pic: Dmg mod & Stamina stats). They also have several talents like Unremitting, Thy Wrath be Swift, FoF, etc buffing those further. The 2h PSword also doesn’t need the constant overhead of tapping that special, and the sprint heavy stab adds mobility on demand.

As said, it’s a lot more versatile.

Worth pointing out tho that zealot doesn’t have infinite stamina in slide spam(short stamina regen delay, vet can get it; psyker has it by default) so in actual gameplay zealot is going to either run out of stamina a lot or have to rest sometimes, meaning the actual speed benefit only exists for short bursts or in case of massive stamina drain for other classes(such as blocking too many hits), if at all.

It’s weird that you mention twbs, you need to get hit to get movespeed bonus. Unremitting is just an objectively terrible node(lol roll sprint efficiency on trinkets if you want that), that middle part of skill tree is almost entire garbage nodes.

Meanwhile you’re forgetting psyker has multiple speed boosts, such as Mettle, Warp Speed, and Disrupt Destiny. You don’t have to take all 3 but just two of these will make psyker the fastest man alive(for now) on map.

Which is why I wasn’t complaining much about psyker 2h sword, it can work alongside psyker’s 100% cleave/peril and psyker has plenty of speed boosts.

Truth of the matter is if the one hand power sword outperforms the 2hand power sword in ANY way, they did a bad job. The only thing the one hand power sword should do better is mobility. If a one hand power sword can still 2 or 3 shot a crusher, that means a 2 hand power sword on a ZEALOT should EASILY be 2 shotting crushers maybe even one shotting them.

This is like if the bolt pistol was outperforming the bolter, it would make absolutely no sense. Yet, here we are with a one hand power sword still seemingly being better than what should be its better counterpart.

1 Like

I feel like that’s overkill but I kinda want to do that now.

Here the summary…
However, let’s be precise. The powered vet PS does a better job than the 2H PS zealot. For me the cleave is not really a problem on this sword. Powered, the sword is excellent on this.
Without the special, the sword is far better than the vet PS. Especially to block and use the push attacks.
However, it lacks power on heavy hits. I would not say it is a big buff that it would need… I would say that they can nerf the vet PS or up the damages of heavy swings on this one.

1 Like

After 2 days playing havoc with force sword i can say that its actual and reliable option to pick.

Most important things is dmg and RANGE.

MY GOD HOW COMFORTABLE TO USE THIS SWORD.

But i need to say that on high lvl of havoc its useless, because psyker gets too fragile. So i choose support bubble trauma build for the team defend.

1 Like

Totally right. Need more punch on heavy attacks. Need to have a better result for the effort/risk we are taking for heavy swing.

1 Like

I lean towards this, both weapon types have far more interesting movesets than most of the old weapons. Sure enough both 2 h power sword and 2 force swords have their drawbacks and limitations, and that’s good. Greatswords won’t be everyone cup of tea, BUT I appreciate those additions, especially the possibility to master something new and interesting.

6 Likes

The animations alone are delightful. I have recognised the major downside to them both in my case is that I become an enraged lunatic, which is not fair on the team when its above Malice. If I’m going to play ‘properly’ I have to switch to Veteran or Ogryn so that I am calm and capable, rather than tunnel-visioned and wild. Still feels karkin’ amazing, but yeah.

They feel far more authentic than some other weapons. I also like those little audio details on both.

2 Likes

That one feels more like a fart, than an explosion.

1 Like

twice the work for half the power.

The attack patterns are clunky as hell. I’d get more overall damage out of plenty of weapons. Dueling sword, Dagger, Combat Axe, Tac Axe, evis, probably even the shock maul.

Relic blade is disappointing as hell.

The force greatsword is good in a vacuum, but I don’t think Psyker really has the talents to make it shine.

1 Like

It doesn’t synergize well with psyker’s talents(lower attackspeed) but psyker talent does help it a lot(+cleave based on peril, by crack of bone allows you to constantly spam the wave even at 100% to keep a horde stunlocked since just one headshot kill will get you below 100% for another one).

This

But I don’t want them to wildly go around with a shotgun and do a shredder auto pistol to every outlier
Remember how much of a crutch the shredder was look at it now. I don’t think I’ve seen it in a lobby for months now.

That shark are really bad at striking an actual balance that isn’t weapon op hit with big stick until nothing remains while other stuff remains mediocre or ok but unpleasant to use.