I really like Twitch mode in Vermintide 2. It’s one of the more whimsical and fun additions to the game, but it also really gives some extra potential challenge as well as viewer interaction. It’s a really well-designed mechanic that rightfully has a blog post featured on the Twitch dev splash page (scroll down to Stories from Our Community).
I don’t usually use it to link to me streaming unless I want to show off some stuff for friends, but I still enjoy just hooking it up and letting the options randomly choose themselves in “hypertwitch” mode, which can really push players with extra enemies in unexpected areas. Otherwise boring events get drastically spiced up by Twitch mode randomly. Having a Chaos Spawn in the burning building of the Pit, Ratling Gunners lining the roofs in the Brachsenbrucke finale shooting the person aiming the cannon, frantically looking for a dropped Tome/Grim during a horde, and more.
I feel good about leaving some books behind in Twitch mode just because the random extra loot dice outweigh the risk of maybe getting gunned down by Ratlings because you separated to go backtrack to grab a Grimoire that you were going to drop and forget about when it gave you a potion anyway. It’s made some otherwise uggggh maps like the Pit actually fun: I can skip Grim #1 and Tome #1 or #2 without worrying because there’ll probably be 1-2 bosses later on (although my other thread’s suggestions to fix it is still important, imo). Not having potential loot 90% tied to whether or not somebody died holding a book behind a point-of-no-return is a great experience, although I don’t really care that much about loot anyway.
That being said, it feels like it could stand to have some improvements down the road, since it’s been relatively untouched since release (probably because it’s really, really good).
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Sanction hyper-twitch. Allow some more fine-grained control over vote times, changing it from a drop-down menu to just a fill-in-the-blank field. Often I’m asking people what settings I need to change in my .ini file before I launch the game, because I don’t really want to restart every time I need to configure it. Or, if I get some randoms in the game that aren’t exactly 100% comfortable at something even like 5/15, I can bump it up in game to 20/20 or something still outside of the current bounds of what I can adjust it to. Maybe this can be accomplished by me learning how to mod and you approving a menu options mod. I can go do that too maybe, idk.
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Add an opt-out of Twitch mode for quickplay, like the “Choose Different Hero” matchmaking option. It mainly happens when our group is being lazy or just warming up on Champion, but there are some people that just really hate it for some reason. Maybe they can’t handle the intensity, maybe they get annoyed by the vote screen, or maybe they’re just really angry people. If I had some way to tell them how to not ever matchmake into my twitch lobbies, it’d be great. It shouldn’t be the default option because that would reduce discoverability and whatnot for Twitch streamers.
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Add configurability for the positive-negative ratio of votes. I don’t particularly like some of the mutators and I’d like to turn them off, but it seems like too much power to just disable them. Maybe adding some configuration to swing things towards more challenging votes would be sufficient. I know some people want just negatives to get the extra challenge. I don’t know if I would allow it to swing into the opposite direction with more positive votes significantly, since that’s cheating.
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Improve some mutators: Some of them seem weird and can be improved
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Blackfurs on Parade and 'Eavy Metal - Instead of just peppering random Halberd Stormvermin and Chaos Warriors in the surrounding area, is it possible to just spawn a patrol? They’re not really “parading”. I don’t know how hard it is to affect the patrol code, but the boss spawns seem to work well in random areas where bosses don’t usually spawn.
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Release the Slaves! - It seems like it randomly switches between rats and rotbloods, depending on the current spawn context. Is it possible to split it into different votes to see what type of horde is spawning? I’m not saying there should be more options, but at least renaming the horde option or picture based on what’s available.
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Curse of the Rat - It seems weird with how it interacts with different careers and health pools, although it is hilarious to see people with single-digit health. I feel like it’d be better if the Curse was like blood loss where it affects one player that you have to protect, rather than being a vote competing against a boss spawn. It makes me sad when we get curse of the rat and I don’t get a boss spawn during a horde instead
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Add new mutators to spice things up:
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Ultra Boon: Basically Concoction except with boons. Make it have half the duration of the other boons as well. Having multiple overlapping boons occasionally in hypertwitch is really fun to cleave through a horde or boss. This doesn’t ever happen in regular twitch mode and it’s quite fun.
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Fire in the Hole: Spawn a wave of Suicide rats like in that Weekly challenge and the Weaves. They’re annoying as a constant wave of enemy, but it’d be a nice surprise to see them occasionally.
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Nyctophobia: Turn on the spooky darkness temporarily like the Weekly Event, Hunger in the Dark, or Blightreaper. Also maybe drop a torch at one of the party member’s feet to encourage them to pick it up and continue through the level close together for the period where it’s up, rather than just holding up until it passes.
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Banner Brothers: Spawn a bunch of Wargors to spam like the first day where we complained about them.
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Karma Chargers: Spawn Bestigors at a distance where they want to charge everyone.
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Raging Bull: Spawn a Minotaur boss, duh
EDIT: Added more in a post below, putting them here too.
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Pestilens Party: Spawn a group of Plague Monks
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Frother Frenzy: Spawn a group of Chaos Savages
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Blot out the Sun: Spawn a group of Ungor Archers
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Bulls on Parade: Spawn a Beastman patrol, like the update suggested for Blackfurs on Parade. It also just made me realize that Blackfurs on Parade probably already is a Rage Against the Machine reference lol
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Add co-streaming votes as an option for hosts. Rather than having twitch mode be functionally useless if you’re not hosting, have an option for Twitch like “Allow Votes from Client Twitch Streams”. So, if you have Twitch mode on and you join someone with Twitch mode on, it combines your two chats for the purpose of scanning for votes. This way, Twitch mode streamers can still have user participation without having their chat switch over to the host streamer.
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Add lobby browser filters to look specifically for Twitch lobbies. It should be one of several additional filters added on to the lobby browser, like filtering by if your hero is available and filtering if it has a Deed active (assuming a rework which enables matchmaking in the first place). Currently, you kinda just bank on the host having the word “TWITCH” or “DEEDS?” in the username for lobbies.
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Add Okri’s Challenge rewards for playing Twitch mode. Give the mode a little extra visibility and encourage people to try it out. Add some skins or hats for completing X games of Twitch mode as a certain hero. Add some portrait frames for completing 10, 25, 50, 100, 200 rounds of Twitch mode. Add a Commendation Chest, Emperor’s Chest, or Emperor’s Vault for completing a round of Twitch mode on Recruit/Veteran, Champion, or Legend for the first time.
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Add some Twitch Prime loot to the game. Why not add another skin to the starting careers as Twitch Prime loot? Purple is sexy as hell and matches the Bögenhafen skins well. Maybe you’ll sell some more copies of that DLC because people want some fancy purple weapons to match their purple suits, eh? It’d also bring back a ton of people to the game after you’ve done all these cool content updates, right?
Here I took five minutes to poorly edit things in Photoshop to show what I’m talking about for some:
Working off the Champion skin for Kruber, replacing the Red/Yellow motif with a Purple/White motif on the cloth parts. He’s got those slimming purple/white stripes on his legs, he’s very fashionable. Pay no attention to the red/gold stripes in shadow that I couldn’t get shifted over and was too lazy to brush.
Working off the blue Bögenhafen skin for WHC, shift it to purple. I’m too lazy to get it correctly to the right purple, you get the right idea. It should be a little darker.
Okay I was really lazy and just shifted the red over to purple again and rolled with it. It’s way too bright I know. I like Green/Purple as a combo more than the Champion elf skin’s Christmas red/green combo anyway.
Okay I actually didn’t edit this at all, I just wanted to point out that Ranger was the only one who got a purple skin in Bögenhafen and it took me way too damn long to get the purple skin for him so I was pissed. It took me 76 Bögenhafen Strongboxes! You could have it be closer to the darker Twitch purple and change the red/gold trim to be white/black/silver. Maybe I’ll do it later, I don’t know. I’m not an artist, okay?
And then for Sienna, uhh, just do what you did for the Collector’s Edition skin. She didn’t want to wear green so she re-dyed her clothing. Same principle, too lazy to edit. You get the idea.
TL;DR
Let me do hypertwitch without just changing an .ini file, let people opt-out of Twitch mode in quickplay, let me make twitch mode have more negative votes, add some Okri’s Challenges + cosmetic rewards for Twitch mode to make more people try it out because it’s one of the best parts about the game imo, and also consider adding Twitch Prime skins to draw some attention to the game.
Also make sure you let the Beastie Boys come to play in Twitch mode for Winds of Magic owners.
EDIT: Added two more points: Hosts should have an option to enable votes from other streams, so that Twitch mode users can join each other and have both chats contribute to the votes. Also, there should be a filter to search for Twitch mode lobbies in the lobby browser, instead of counting on people to put “Twitch” in their name. The same should also be done for Deeds if those ever get reworked to allow matchmaking.
EDIT 2: Added a few more suggestions for votes in the OP suggested below.