Zealot "Until Death" passive not preventing corruption damage

during the invulnerability phase of “Until Death” you can still recieve corruption.

I can see how this might be an intentional feature, however it has happened on multiple occasions where i was pinned down by a pox hound, it reduced me to 1 hp and triggers the invulnerability while i am still above 1 wound where i would normally get downed but because the invulnerability delayed my downed state and i was still recieving corruption, it managed to reach into my final wound segment and i ended up immediately dying instead.

i do hope this gets addressed in some capacity, as you are significantly handicapped in this situation by a supposedly beneficial feature

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