When you get caught by a trapers net and go down as zealot, but you are using “until death” (who doesn’t?), you still keep taking corruption for the duration of “until death” (5 seconds), this leading to a insta-death in the scenario that the corruption haven taken enough of your health, leaving you with a single wound. The process is incredibly fast if an entire horde of poxwalkers attacks you, same with poxbusters (not sure about tox flamers). I have seen my entire 7 wounds to go purple in a blink, maybe going with 3 health curious could help, but im not doing that.
The feeling of not even having the opportunity to go down is soo bad, a fix could be that u can’t take corruption when trapped by a net while having active “until death”.
Same with monstrosities grabs, im so sick of still taking damage when a u get grab, pls fix.
I’m gonna post this on “Bugs” too, maybe i get the “acknowledged” at least.