Personally I only had a chance to run the new map a few times now and to me it’s just to much beastmen, but I think Bad omens is at fault for a lot of the complains. Again I haven’t played the old maps yet therefore I dont now if they behave the same way. (Hopefully not)
I think it’s a very interesting idea that the beastmen do what beastmen do- which is ambushing. Therefore running into a wave of beastmen when turning a corner just makes things more interesting to me. However, on Bad Omens the absurd amount of terrain, corners, ledges, etc… makes them crazy powerful, especially once there is a standardbearer that you cant see.
Same with backtracking. It think it could make things more interesting if you would need to switch up tactics against each faction. F.E. it’s normally a good idea to throw yourself against a skaven horde in order to prevent them from surrounding you. Against beastmen however it might be wiser to fall back and pick them off one by one (giving you the seemingly much desired intimacy of close combat). Again this is what makes Bad Omens such a slog as you just have too much beastmen. However in standard maps where they are mixed in with skaven and chaos this could make things more interesting.
And also I kind of enjoy getting my butt kicked on legendary again. To me Vermintide just got challenging. And it’s kind of nice to be challenged on Legendary again, knowing that there is a more difficult mode still waiting for me.
Also keep in mind that this currently still is a Beta-state and i hope FS has some qucik-fixes for some stuff which can be implemented until launch.