Issue Description:
The soulblaze skill states that it will spread “up to” 4 stacks to nearby enemies when an effected enemy dies. Currenty it spreads two stacks and has a maximum of 4 stacks that can be applied by wildfire meaning that no matter how many enemies die with soulblaze stacks, nearby enemies will only be effected by a maximum of 4 stacks of soulblaze unless applied from another source such as the purgatus staff or the creeping flames augment for venting shriek. The spread stacks also do not refresh the burn duration.
This makes this keystone almost entirely useless as its maximum damage against basic poxwalkers is 20 damage per tick, meaning it does less damage that a single damage tick from the purgatus staff.
Side note: Wiggling your aim across an enemy with the purgatus staff applies more stacks and deals more damage than simply holding aim on them as it applies damage ticks more often. I believe the same issue was in vermintide 2 with sienna’s beam staff.
Steps to Reproduce:
apply any number of soulblaze stacks to an enemy and then kill them.
Mission Name (If Applicable):
Platform:
[Steam/Microsoft Store]
Steam
Player ID:
2010562219
Approx. Time of Issue & Timezone:
7:00 PM EST
Reproduction Rate:
Once - Rare (<10%) - Unusual (<25%) - Common (<50%) - Often (<75%) - Constant (100%)
Constant (100%)
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[PC] Upload Console Log & darktide_launcher.log:
[Instructions: How To Provide a Crash Report, Console Log, or darktide_launcher.log]