I don’t have problem to handle it, but imo it’s a bit to hard considered the difficulty level of the others maps
But anyway, talking of the quoted Smelter Complex final, standing near the door is not the final event. The real event is destroy all the Chaos eyes to active the smelter
To me, the mission should end there. The waiting for the door opening is totally unnecessary
Imo saying that Maelstorm (but Auric too) isn’t hard enough… it’s a bit crazy
It’s something infinitely more difficult than anything else seen in the average videogame… and only a very small % of players can handle it. I’m sure less than 1%
The average Darktide player can’t even consistently beat Malice
Any PvE game, after many many hours and with a good team (and good player’s skill), becomes “easy”… if it wasn’t like this, it would mean to be unfair, artificial
We already have hordes of disablers
Big elites are balanced to onekill non-tank characters and to have high stagger breakpoints
A couple of trash mobs’ hits are enough to kill a non-tank character
If we raise enemy damage, we risk to make tank characters too die too fast (and would mean playing like without health with a non-tank character)
If we raise enemies defense (hp and stagger res), we risk to make the gameplay like beating a wall with a spoon
And I don’t think we need more enemies spawns if we literally already have hordes of disablers plus pack of elites plus normal tankish hordes plus rooms filled of gunners
p.s I completed every challenge and I can win Auric solo clutch, that’s just my personal opinion regardless my level of skill