This is basically the same topic is the one I started here so I obviously agree.
I don’t know why FatShark are budgeting items the way they do; I’ve noted previously that horde clearing weapons are by far the choice meta in this game. If you’re an Ogryn the BB is a no-brainer; it shreds hordes and has a singular weakness in Carapace which is easily overcome by an appropriate ranged weapon. It comes with Slaughterer which turns its already highly desirable attributes into something monstrous.
Then, as you rightly point out, there’s the heavy sweeping attacks from the ‘bigger weapons’.
These attacks suck.
It’s as simple as that, they suck.
Whatever the budget is, it’s wrong. People don’t want them. The stagger on them is nowhere near as important as the damage they deal for cleaves. Generally these weapons have not only bad maximum targets but they also have drastic damage drop off after the first.
I don’t know what’s going to happen until someone just bites the bullet and accepts that these weapons are clunky and bad for most content and they need a revamp. Ogryn melee is vastly centered around the BB with a few niche alternatives and then just C and D grade “everything else”.