I did overlook this one…
I am fine with +10% weakspot hit, as its going across all possible enemy types. I think 10% is a fair number given the broad appeal of this perk, even if it does not meet break points, it still adds more damage against larger enemies. Unlike a perk specific for Groaners and Poxwalkers, which seems to not do anything, because what it adds to the table is negligible.
+weakspot damage wouldn’t be my first pick, to be fair, but i don’t feel its entirely useless, like +10% vs Horde. There isn’t really a circumstance where i feel like an extra 5-50 damage will make any difference, when the weapon is either already overkill or needs 2+ hits anyway.
Meanwhile Weakspot hits does the same, in my mind, but is applicable beyond the Horde.
As for +crit chance… i do run that on a few weapons in combination with blessings like Surgical and the like. Unless there is some upper limit on stacking +crit chance, i don’t feel like that is a bad pick.
I’d much rather put +1 Stamina on Ranged weapons onto that list. I mean if it were universal and it would then also add stamina to your Melee weapon, maybe… but to be fair i don’t see the point in extra Stamina on a Ranged weapon. Even the Stamina draining Talent of the Veteran drains it so quickly its absolutely useless on Tier 4+ due to the sheer volume of enemies.
I would welcome if that +1 Stamina would be changed into a +25% stamina regeneration. That i could imagine to be useful in combination with the Stamina regeneration curio perks.
+crit damage… yeah.. <10% is to little to ever consider this perk, even if its universally applicable, i’d much rather go for +crit chance, instead of increasing Crit damage by 30 or even 150 damage.
I can see a use for +Ordos if you actually are farming for a specific weapon. Its the type of Perk you wouldn’t run on an “every day” Curio… but i can very much see how someone might make a loadout with 3 curios each with +10% Ordos and then farm the several million dockets to burn at Brunts shop for a >370 item of their choice.
It would be great to see it be changed into +Resources and also increase Plasteel and Diamantine gain in addition to Dockets.
As for +exp, by the time you get meaningful values you are likely done leveling, but i still hope that one day they will introduce a Vermintide 2 like mechanic where there will be a reward for filling the Exp bar, and then it might be worth it. Don’t think the perk is necessary to remove, for that reason, but i do not see anyone ever picking it in the current situation.
Of course, that is me being extremely optimistic for no reason… hoping there will ever be a change to the system and i don’t think there is any indication for such a hope.
The curio stuff… eh. I have run it for a while, while i was hunting for specific curios, but ultimately i would say the perk itself isn’t enough. It should be 33,4% at its max level… resulting in a guaranteed curio if you run 3 of them and thus allowing one to farm curios via Emperor’s gifts.