Went through a whole mission with 4 ogryns all basically glued to each other and the other 3 all got the stay in coherency penance "Friends Will be Friends"

Issue Description:
went through a whole mission with 4 ogryns all basically glued to each other and the other 3 all got the stay in coherency penance “Friends Will be Friends” (Stay in Coherency with a living teammate at all times during a full Mission on Malice Threat or Higher) done except me.

Steps to Reproduce:
[Please add the steps that can help our QA department in reproducing the issue. For example:]
Have 4 ogryns never leave coherency with each other through a whole mission? i guess

Mission Name (If Applicable):
the espionage one

Platform:
steam

Player ID:

Approx. Time of Issue & Timezone:
12/03/2022, 10:00AM PDT

Reproduction Rate:
ive yet to complete it even after the rework of the penances even when i typically just pick a team mate to bodyguard

Upload Supporting Evidence:
https://www.twitch.tv/videos/1669066442?t=4h26m29s

have managed to do 2 more missions with similar circumstances and it hasn’t completed

Thank you for your report. Could you please provide the console logs of the session where this happened, as well as your launcher log file? These may be found by doing the following:

Upload Console Log:

  1. Press the Windows key + R
  2. Enter %appdata% within the search input and select ‘OK’
  3. Navigate to AppData\Roaming\Fatshark\Darktide\console_logs
  4. Locate the console log that corresponds with the session in which the issue occurred, by looking at the timestamps in the log names
  5. Upload here

Upload darktide_launcher.log:

  1. Press the Windows key + R
  2. Enter %appdata% within the search input and select ‘OK’
  3. Navigate to AppData\Roaming\Fatshark\Darktide
  4. Locate the darktide_launcher.log in this directory
  5. Upload here

In addition, is there any chance that you had some connection hiccups during the match where your friends got it and you didn’t?

There was no connection hiccups that I noticed, and i asked them and they said they didn’t notice any hiccups. The match was actually remarkably stable for us, given one of them usually crashes and the one who streams i don’t know how his internet works half the time.

I think it’s this one
console-2022-12-03-15.45.07-e72c9676-aeab-4607-8b35-d2a5f4d4905e.log (542.9 KB)

darktide_launcher.log (701.5 KB)

1 Like