At the moment we have 6 types of missions, but it’s very noticeable that we actually only have five types of goals and they’re reused quite a lot:
- Placate the nagging Tech Priest (aka wait/fix a hack);
- Point pointy things at beeping objects (aka scan with auspexes);
- Smash poop demons until they die;
- Move boxes of stuff to places;
- Kill a boss. This gets special attention as the boss isn’t really any different than a monstrosity, except it comes with reinforcements waves.
I was really disappointed when I realized that Repair mission is simply #1 then #4 exactly like Raid mission. #3 is reused between Smelter mission and the treatment plant mission as well (but at least these two don’t have exact same structure).
We need more variety here.