Sorry for the delay @ExterminatuS I’ve tried to query this internally, but I haven’t been able to dig up any answer yet from the development team.
It’s my understanding that the Verminide 2 setting is different here, and will affect how long the timeout period is for a Deadlock crash. It’s a stab in the dark as I don’t know the exact behaviours for this setting, but you could experiment by increasing it slightly - perhaps deadlock_timeout = 30 and check if there’s any difference?
If I hear anything back from a shark who knows more, I’ll let you know!